Complete a public class to represent a Movie as described below. a. Create the following private member variables Data Type String Variable Name movieName numMinutes isKid Friendly int boolean 0 String [] numCastMembers castMembers int b. Create the default constructor so it will initialize the variables to the following default values. Attribute movieName numMinutes isKid Friendly numCastMembers castMembers Default Value "Flick" false length of 10 0 c. Create a fully overloaded constructor that accepts all variables as input parameters, except numCast Members which is calculated based on the number of cast members in the castMembers array. Movie(String movieName, int numMinutes, boolean isKid Friendly, String[] castMembers) d. Create setter methods for the numMinutes, movieName, and isKidFriendly variables. e. Create getter methods for all the variables. Make sure that the getter for castMembers returns a copy of the array. f. Create a method named replaceCastMember that allows the name of a castMember at an index in the castMembers array to be changed. The method should take in 2 arguments, the int index and the String castMemberName. The method should return a true if the replacement was successful, false otherwise. (Note: Only update the castMember in the array if the index is valid) public boolean replaceCast Member(int index, String castMemberName) g. Create a public method that determines the equality of two String arrays and returns a boolean, by comparing the value at each index location. Return true if all elements of both arrays match, return false f there is any mismatch. Also, if only one of the provided arrays is null, the method returns false, if both provided arrays are null, the method returns true. (Note: this method will be used by the equals method in part h) Hint: Both arrays should have the same number of items, and the items at each index must match, ignoring case. public boolean doArraysMatch(String[] arr1, String [] arr2)
Complete a public class to represent a Movie as described below. a. Create the following private member variables Data Type String Variable Name movieName numMinutes isKid Friendly int boolean 0 String [] numCastMembers castMembers int b. Create the default constructor so it will initialize the variables to the following default values. Attribute movieName numMinutes isKid Friendly numCastMembers castMembers Default Value "Flick" false length of 10 0 c. Create a fully overloaded constructor that accepts all variables as input parameters, except numCast Members which is calculated based on the number of cast members in the castMembers array. Movie(String movieName, int numMinutes, boolean isKid Friendly, String[] castMembers) d. Create setter methods for the numMinutes, movieName, and isKidFriendly variables. e. Create getter methods for all the variables. Make sure that the getter for castMembers returns a copy of the array. f. Create a method named replaceCastMember that allows the name of a castMember at an index in the castMembers array to be changed. The method should take in 2 arguments, the int index and the String castMemberName. The method should return a true if the replacement was successful, false otherwise. (Note: Only update the castMember in the array if the index is valid) public boolean replaceCast Member(int index, String castMemberName) g. Create a public method that determines the equality of two String arrays and returns a boolean, by comparing the value at each index location. Return true if all elements of both arrays match, return false f there is any mismatch. Also, if only one of the provided arrays is null, the method returns false, if both provided arrays are null, the method returns true. (Note: this method will be used by the equals method in part h) Hint: Both arrays should have the same number of items, and the items at each index must match, ignoring case. public boolean doArraysMatch(String[] arr1, String [] arr2)
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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The easiest way to think of a constructor in object-oriented programming (OOP) languages is:
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