(Circle.java) a. Implement a class called Circle for representing a circle. The circle has two data members, a Point object representing the center of the circle and a float value representing the radius. a. Include appropriate constructors for your Circle class. p. Encapsulate it. : Also include methods for finding the area and circumference of the circle. area = pi * radius * radius circumference = 2 * pi * radius. (You may use the static constant pi in the Math class)

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
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1. Problem (Circle.java)
a. Implement a class called Circle for representing a circle. The circle has two data members, a Point
object representing the center of the circle and a float value representing the radius.
a. Include appropriate constructors for your Circle class.
b. Encapsulate it.
c. Also include methods for finding the area and circumference of the circle.
area = pi * radius * radius
circumference = 2 * pi * radius.
(You may use the static constant pi in the Math class)
d. Override the toString() and equals().
e. Write a simple main method that creates Circle objects and tests each of the methods that you
have defined.
Transcribed Image Text:1. Problem (Circle.java) a. Implement a class called Circle for representing a circle. The circle has two data members, a Point object representing the center of the circle and a float value representing the radius. a. Include appropriate constructors for your Circle class. b. Encapsulate it. c. Also include methods for finding the area and circumference of the circle. area = pi * radius * radius circumference = 2 * pi * radius. (You may use the static constant pi in the Math class) d. Override the toString() and equals(). e. Write a simple main method that creates Circle objects and tests each of the methods that you have defined.
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