Can you help me writing a UML diagram for the following code

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
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Can you help me writing a UML diagram for the following code

from tkinter import *
root = Tk()
root.title("Online Store")
# This creates GUI labels.
label1 = Label(root, text="Anthony's online store!")
label2 = Label(root, text="Shoes Store")
label1.pack()
label2.pack()
# This creates the GUI buttons
button1 = Button (root, text="Soccer Shoes", command=lambda: select_Shoe (button1))
button2 = Button(root, text="Basketball Shoes", command=lambda: select_Shoe (button2))
button3 = Button(root, text="Fotball Shoes ", command=lambda: select_Shoe(button3))
button1.pack()
button2.pack()
button3.pack()
# This Creates a canvas for the GUI
canvas = Canvas (root, width=600, height=200)
canvas.pack(side=LEFT, padx=10)
# This Function helps to select the category and update the square
def select_Shoe (button):
canvas.delete("all")
canvas.create_rectangle(0, 0, 600, 20, fill="green")
# add the green bar telling the user it alredy did a selection
category= button.cget("text")
print (f"selected category: {category}")
root.mainloop()
Transcribed Image Text:from tkinter import * root = Tk() root.title("Online Store") # This creates GUI labels. label1 = Label(root, text="Anthony's online store!") label2 = Label(root, text="Shoes Store") label1.pack() label2.pack() # This creates the GUI buttons button1 = Button (root, text="Soccer Shoes", command=lambda: select_Shoe (button1)) button2 = Button(root, text="Basketball Shoes", command=lambda: select_Shoe (button2)) button3 = Button(root, text="Fotball Shoes ", command=lambda: select_Shoe(button3)) button1.pack() button2.pack() button3.pack() # This Creates a canvas for the GUI canvas = Canvas (root, width=600, height=200) canvas.pack(side=LEFT, padx=10) # This Function helps to select the category and update the square def select_Shoe (button): canvas.delete("all") canvas.create_rectangle(0, 0, 600, 20, fill="green") # add the green bar telling the user it alredy did a selection category= button.cget("text") print (f"selected category: {category}") root.mainloop()
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