C++ PROGRAM Using this program, add the following: 6. Soccer Scores Write a program that stores the following data about a soccer player in a structure: Player's Name Player's Number Points Scored by Player The program should keep an array of 12 of these structures. Each element is for a dif- ferent player on a team. When the program runs it should ask the user to enter the data for each player. It should then show a table that lists each player's number, name, and points scored. The program should also calculate and display the total points earned by the team. The number and name of the player who has earned the most points should also be displayed. Input Validation: Do not accept negative values for players' numbers or points scored. -Implement a class that holds the information of one soccer player : Name, number of player, points scored by player -Member functions Constructor --Member functions mutator -Member functions accessors -Member function that prints results -Overloaded constructor functions -Modify the original problem to Classes. Separated code into necessary files -Implement functions in the main program where arguments are the name of the array and its dimension -Besides the original class, implement another class that holds the all the information of the team members in a dynamic array -Calculate the points won by the team and determine who was the MVP of the team.
C++ PROGRAM Using this program, add the following: 6. Soccer Scores Write a program that stores the following data about a soccer player in a structure: Player's Name Player's Number Points Scored by Player The program should keep an array of 12 of these structures. Each element is for a dif- ferent player on a team. When the program runs it should ask the user to enter the data for each player. It should then show a table that lists each player's number, name, and points scored. The program should also calculate and display the total points earned by the team. The number and name of the player who has earned the most points should also be displayed. Input Validation: Do not accept negative values for players' numbers or points scored. -Implement a class that holds the information of one soccer player : Name, number of player, points scored by player -Member functions Constructor --Member functions mutator -Member functions accessors -Member function that prints results -Overloaded constructor functions -Modify the original problem to Classes. Separated code into necessary files -Implement functions in the main program where arguments are the name of the array and its dimension -Besides the original class, implement another class that holds the all the information of the team members in a dynamic array -Calculate the points won by the team and determine who was the MVP of the team.
Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
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There should be a file for each. One file for EACH class(2 files), their function files (2 files) and a main file(1 file). In total, 5 files and its a class not a struct.
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