Build the ItemToPurchase class with the following specifications: Attributes item_name (string) item_price (int) item_quantity (int) Default constructor Initializes item's name = "none", item's price = 0, item's quantity = 0 Method print_item_cost() Ex. of print_item_cost() output: Bottled Water 10 @ $1 = $10 In the main section of your code, prompt the user for two items and create two objects of the ItemToPurchase class. Ex: Item 1 Enter the item name: Chocolate Chips Enter the item priece: 3 Enter the item quantity: 1 Item 2 Enter the item name: Bottled Water Enter the item price: 1 Enter the item quantity: 10 Add the costs of the two items together and output the total cost. Ex: TOTAL COST Chocolate Chips 1 @ $3 = $3 Bottled Water 10 @ $1 = $10 Total: $13
Build the ItemToPurchase class with the following specifications: Attributes item_name (string) item_price (int) item_quantity (int) Default constructor Initializes item's name = "none", item's price = 0, item's quantity = 0 Method print_item_cost() Ex. of print_item_cost() output: Bottled Water 10 @ $1 = $10 In the main section of your code, prompt the user for two items and create two objects of the ItemToPurchase class. Ex: Item 1 Enter the item name: Chocolate Chips Enter the item priece: 3 Enter the item quantity: 1 Item 2 Enter the item name: Bottled Water Enter the item price: 1 Enter the item quantity: 10 Add the costs of the two items together and output the total cost. Ex: TOTAL COST Chocolate Chips 1 @ $3 = $3 Bottled Water 10 @ $1 = $10 Total: $13
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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OOPs
In today's technology-driven world, computer programming skills are in high demand. The object-oriented programming (OOP) approach is very much useful while designing and maintaining software programs. Object-oriented programming (OOP) is a basic programming paradigm that almost every developer has used at some stage in their career.
Constructor
The easiest way to think of a constructor in object-oriented programming (OOP) languages is:
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Python!
![Build the ItemToPurchase class with the following specifications:
Attributes
item_name (string)
item_price (int)
item_quantity (int)
Default constructor
Initializes item's name = "none", item's price = 0, item's quantity = 0
Method
print_item_cost()
Ex. of print_item_cost() output:
Bottled Water 10 @ $1 = $10
In the main secetion of your code, prompt the user for two items and create two objects of the ItemToPurchase class.
Ex:
Item 1
Enter the item name:
Chocolate Chips
Enter the item price:
3
Enter the item quantity:
1
Item 2
Enter the item name:
Bottled Water
Enter the item price:
1
Enter the item quantity:
10
Add the costs of the two items together and output the total cost.
Ex:
TOTAL COST
Chocolate Chips 1 @ $3 = $3
Bottled Water 10 @ $1 = $10
Total: $13](/v2/_next/image?url=https%3A%2F%2Fcontent.bartleby.com%2Fqna-images%2Fquestion%2F4a2df862-9ea5-442f-a551-c46470b6ed81%2F4dd6b1f5-e991-4107-ba20-a2b9fe352d8b%2Fo4184l_processed.jpeg&w=3840&q=75)
Transcribed Image Text:Build the ItemToPurchase class with the following specifications:
Attributes
item_name (string)
item_price (int)
item_quantity (int)
Default constructor
Initializes item's name = "none", item's price = 0, item's quantity = 0
Method
print_item_cost()
Ex. of print_item_cost() output:
Bottled Water 10 @ $1 = $10
In the main secetion of your code, prompt the user for two items and create two objects of the ItemToPurchase class.
Ex:
Item 1
Enter the item name:
Chocolate Chips
Enter the item price:
3
Enter the item quantity:
1
Item 2
Enter the item name:
Bottled Water
Enter the item price:
1
Enter the item quantity:
10
Add the costs of the two items together and output the total cost.
Ex:
TOTAL COST
Chocolate Chips 1 @ $3 = $3
Bottled Water 10 @ $1 = $10
Total: $13
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