Before striking a horizontal surface, a particle moves with velocity a as shown in the figure below. It travels at a speed of 20 mph at the angle of a= 51° with the horizontal. After it hits a barrier, it bounces off at an angle of B=73° with speed reduced by 15%. %3D a Before impact After impact (a) Resolve into components the velocity vector a of the particle before impact. Report each of the components accurate to 4 decimal places. -> a = Number Number (b) Resolve into components the velocity vector b of the particle after impact. Report each of the components accurate to 4 decimal places. -> Number Number

Trigonometry (11th Edition)
11th Edition
ISBN:9780134217437
Author:Margaret L. Lial, John Hornsby, David I. Schneider, Callie Daniels
Publisher:Margaret L. Lial, John Hornsby, David I. Schneider, Callie Daniels
Chapter1: Trigonometric Functions
Section: Chapter Questions
Problem 1RE: 1. Give the measures of the complement and the supplement of an angle measuring 35°.
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Before striking a horizontal surface, a particle moves with velocity á as shown in the figure below.
It travels at a speed of 20 mph at the angle of a = 51° with the horizontal.
After it hits a barrier, it bounces off at an angle of B=73° with speed reduced by 15%.
%3D
Before
impact
After
impact
(a) Resolve into components the velocity vector a of the particle before impact.
Report each of the components accurate to 4 decimal places.
Number
Number
%3D
->
(b) Resolve into components the velocity vector b of the particle after impact.
Report each of the components accurate to 4 decimal places.
->
%3D
Number
Number
Transcribed Image Text:Before striking a horizontal surface, a particle moves with velocity á as shown in the figure below. It travels at a speed of 20 mph at the angle of a = 51° with the horizontal. After it hits a barrier, it bounces off at an angle of B=73° with speed reduced by 15%. %3D Before impact After impact (a) Resolve into components the velocity vector a of the particle before impact. Report each of the components accurate to 4 decimal places. Number Number %3D -> (b) Resolve into components the velocity vector b of the particle after impact. Report each of the components accurate to 4 decimal places. -> %3D Number Number
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