At the end of the exercise, the students should be able to: Create a simple game that handles Software Requirements: Latest version of NetBeans IDE Java Development Kit (JDK) 8 Procedure: Create a folder named LastName_FirstName(please write Dahanyoon (ex. Reyes_Mark) in your local Create a new project named LabExer5A. Set the project location to your own The program shall: generate a random number from 1 to 50 for a player to guess; display a message that indicates whether the player’s guess is correct, too low, or too high; and prompt the user to keep on guessing until the correct value is entered Create a try-catch structure that will handle two (2) exceptions. These are when the user inputs the following: a number that is out of range (1 – 50) a letter or any non-numeric character Prompt the user so that he can guess again if an exception is Display the number of total Note: An invalid input (when an exception is thrown) is not considered a valid guess or attempt.
At the end of the exercise, the students should be able to: Create a simple game that handles Software Requirements: Latest version of NetBeans IDE Java Development Kit (JDK) 8 Procedure: Create a folder named LastName_FirstName(please write Dahanyoon (ex. Reyes_Mark) in your local Create a new project named LabExer5A. Set the project location to your own The program shall: generate a random number from 1 to 50 for a player to guess; display a message that indicates whether the player’s guess is correct, too low, or too high; and prompt the user to keep on guessing until the correct value is entered Create a try-catch structure that will handle two (2) exceptions. These are when the user inputs the following: a number that is out of range (1 – 50) a letter or any non-numeric character Prompt the user so that he can guess again if an exception is Display the number of total Note: An invalid input (when an exception is thrown) is not considered a valid guess or attempt.
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
Related questions
Question
At the end of the exercise, the students should be able to:
- Create a simple game that handles
Software Requirements:
- Latest version of NetBeans IDE
- Java Development Kit (JDK) 8
Procedure:
- Create a folder named LastName_FirstName(please write Dahanyoon (ex. Reyes_Mark) in your local
- Create a new project named LabExer5A. Set the project location to your own
- The program shall:
- generate a random number from 1 to 50 for a player to guess;
- display a message that indicates whether the player’s guess is correct, too low, or too high; and
- prompt the user to keep on guessing until the correct value is entered
- Create a try-catch structure that will handle two (2) exceptions. These are when the user inputs the following:
- a number that is out of range (1 – 50)
- a letter or any non-numeric character
- Prompt the user so that he can guess again if an exception is
- Display the number of total
Note: An invalid input (when an exception is thrown) is not considered a valid guess or attempt.

Transcribed Image Text:Guess a number from 1 to 50!
30
Too high. Try again.
15
Too high. Try again.
10
Too high. Try again.
5
Too low. Try again.
qwerty
Invalid input.
Guess a number from 1 to 50!
51
Out of range.
Guess a number from 1 to 50!
7
Too low. Try again.
8
Too low. Try again.
You got it in 7 attempt (s)!
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