Assuming the follow class template: template class Queue { private: // need to add a STL vector of T elements here. public: ~Queue (); T Dequeue (); void Enqueue (T new_element); }; 1) Add a private member to the Queue class above: a STL vector of T elements. 2) Provide definitions for the destructor ~Queue, Dequeue and Enqueue member functions (outside of class declaration): •Destructor: remove all elements from the vector. Don't worry about if T is a pointer to dynamic memory. • Public member functions • Dequeue: remove the first element in the vector and returns it as function's return type. If the vector is empty throw the library exception object. • Enqueue: add the object to the end of the vector. 3) Show code how to declare a Queue of Person objects. Enqueue three Person objects: "Jack", "Sunny" and "Matthew". Dequeue one person from the Queue. class Person { public: Person (); Person (string full_name);
Types of Linked List
A sequence of data elements connected through links is called a linked list (LL). The elements of a linked list are nodes containing data and a reference to the next node in the list. In a linked list, the elements are stored in a non-contiguous manner and the linear order in maintained by means of a pointer associated with each node in the list which is used to point to the subsequent node in the list.
Linked List
When a set of items is organized sequentially, it is termed as list. Linked list is a list whose order is given by links from one item to the next. It contains a link to the structure containing the next item so we can say that it is a completely different way to represent a list. In linked list, each structure of the list is known as node and it consists of two fields (one for containing the item and other one is for containing the next item address).
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