• Assign random numbers for the lengths of edges of the triangles. Your triangles must satisfy the following constraints: 1 5n < 10 (3) (4) a, + b, > c;, a; + c; > b; and b, + c, > a, (5) where a, bi, ca, i = 1, ., n represent the edge lengths of the triangles. • Main part: You must sort triangles by their areas from the smallest one to the largest one in allocated memory. Hint: The best way to calculate ab area of the triangle with sides a, b and e is Heron's formula: A = Vs(s – a)(s – c)(s – c) where s = (a + b+ c)/2 (6) • To print your output use the following lines of codes: for (int i = 0; i < n; i++) { printf("%d %d %d", trifi].a, tri[i).b, tri[i].c); Here is an example: Sample Input: Enter an integer for the number of triangles: 3 Sample Output: 345 5 12 13 I 24 25

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I have been working so long on this code but I can't figure it out. I need help. Please help me with this question using a C programming language

• Please create a triangle array that contains the edge lengths of a triangle as integers.
• Take an integer n from the user that represents the number of triangles and allocate dynamic
memory for your triangles.
Hint: You can allocate memory for your triangles by using malloc function
• Assign random numbers for the lengths of edges of the triangles. Your triangles must satisfy
the following constraints:
1 <n < 10
1< q;,b;, c; < 50
a; + b; > Ci, a; + C > b; and b; + c; > a;
(3)
(4)
(5)
where ai, bi, Ci, i = 1,..,n represent the edge lengths of the triangles.
• Main part: You must sort triangles by their areas from the smallest one to the largest one in
allocated memory.
Hint: The best way to calculate ab area of the triangle with sides a, b and e is Heron's
formula:
A = Vs(s – a)(s – e)(s – c) where s = (a + b+ c)/2
(6)
• To print your output use the following lines of codes:
for (int i = 0; i < n; i + +) {
printf("%d %d %d", triſi).a, triſi].b, tri[i].c);
}
Here is an example:
Sample Input:
Enter an integer for the number of triangles: 3
Sample Output:
345
5 12 13
7 24 25
Transcribed Image Text:• Please create a triangle array that contains the edge lengths of a triangle as integers. • Take an integer n from the user that represents the number of triangles and allocate dynamic memory for your triangles. Hint: You can allocate memory for your triangles by using malloc function • Assign random numbers for the lengths of edges of the triangles. Your triangles must satisfy the following constraints: 1 <n < 10 1< q;,b;, c; < 50 a; + b; > Ci, a; + C > b; and b; + c; > a; (3) (4) (5) where ai, bi, Ci, i = 1,..,n represent the edge lengths of the triangles. • Main part: You must sort triangles by their areas from the smallest one to the largest one in allocated memory. Hint: The best way to calculate ab area of the triangle with sides a, b and e is Heron's formula: A = Vs(s – a)(s – e)(s – c) where s = (a + b+ c)/2 (6) • To print your output use the following lines of codes: for (int i = 0; i < n; i + +) { printf("%d %d %d", triſi).a, triſi].b, tri[i].c); } Here is an example: Sample Input: Enter an integer for the number of triangles: 3 Sample Output: 345 5 12 13 7 24 25
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