ach robot: Has a name (attribute name: string) Has a position: given by the integer attributes x and y. Has a direction: given by the direction attribute that takes one of the values "North", "East", "South" or "West". ne name, position and direction of a robot are given to it at the moment of its creation Can advance one step forward: with method without parameter advance () Can turn right 90 ° to change direction (if its direction was "North" it becomes "East", if it was "East" it becomes "South", etc.): with the method without parameter right(). Robots cannot turn left. Can display its detail with the method detail() Detail: name, position, and current direction. rite a Java application that has a Robot.java and a mainClass.java. 1) In Robot.java, define the Robot class and implements all the data members and constructors. 2) In mainClass.java, add code to create 4 objects (instances of class Robot):

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Computer Programming Java

The Robot class models the state and behavior of virtual robots. Each robot corresponds to an
object that is an instance of this class.
Each robot:
Has a name (attribute name: string)
Has a position: given by the integer attributes x and y.
Has a direction: given by the direction attribute that takes one of the values "North",
"East", "South" or "West".
The name, position and direction of a robot are given to it at the moment of its creation
Can advance one step forward: with method without parameter advance 0
Can turn right 90 ° to change direction (if its direction was "North" it becomes "East",
it was "East" it becomes "South", etc.): with the method without parameter right().
if
Robots cannot turn left.
Can display its detail with the method detail(
Detail: name, position, and current direction.
Write a Java application that has a Robot.java and a mainClass.java.
1) In Robot.java, define the Robot class and implements all the data members and constructors.
2) In mainClass.java, add code to create 4 objects (instances of class Robot):
Robot1:
name: Machina
position: x = 1, y = 5
direction: North
name: Silver Head
position: x = 1, y=2
direction: North
Robot2:
name: Bishop
position: x= 10, y = 7
Robot3:
direction: East
Robot4:
name: Bender
position: x= 15, y= 5
direction: West
3) Make robot Machina turn to face robot Silver Head.
4) Make robot Machina advance forward 3 steps.
5) Make robot Bender advance to the same position as robot Bishop
Transcribed Image Text:The Robot class models the state and behavior of virtual robots. Each robot corresponds to an object that is an instance of this class. Each robot: Has a name (attribute name: string) Has a position: given by the integer attributes x and y. Has a direction: given by the direction attribute that takes one of the values "North", "East", "South" or "West". The name, position and direction of a robot are given to it at the moment of its creation Can advance one step forward: with method without parameter advance 0 Can turn right 90 ° to change direction (if its direction was "North" it becomes "East", it was "East" it becomes "South", etc.): with the method without parameter right(). if Robots cannot turn left. Can display its detail with the method detail( Detail: name, position, and current direction. Write a Java application that has a Robot.java and a mainClass.java. 1) In Robot.java, define the Robot class and implements all the data members and constructors. 2) In mainClass.java, add code to create 4 objects (instances of class Robot): Robot1: name: Machina position: x = 1, y = 5 direction: North name: Silver Head position: x = 1, y=2 direction: North Robot2: name: Bishop position: x= 10, y = 7 Robot3: direction: East Robot4: name: Bender position: x= 15, y= 5 direction: West 3) Make robot Machina turn to face robot Silver Head. 4) Make robot Machina advance forward 3 steps. 5) Make robot Bender advance to the same position as robot Bishop
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