A teacher would like his students to play a small game. The rules of the game require that the students be divided into 4 groups (Red, Green, Blue and Purple) based on the following information for each student: 1. The roll number of the student - not more than 3 digits long and ranging between 1 and 400 2. The score of the student the last time he played this game (scores will be between 0 and 100) Your task is to write a program that automatically decides the new group of the student when the above information is entered. Your program must take into consideration the following rules for group assignment:
A teacher would like his students to play a small game. The rules of the game require that the students be divided into 4 groups (Red, Green, Blue and Purple) based on the following information for each student: 1. The roll number of the student - not more than 3 digits long and ranging between 1 and 400 2. The score of the student the last time he played this game (scores will be between 0 and 100) Your task is to write a program that automatically decides the new group of the student when the above information is entered. Your program must take into consideration the following rules for group assignment:
Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
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