A study of selected crowdfunded projects showed that overall a majority were successful, achieving their goal and raising, at a minimum, the targeted amounts. In an effort to identify project types that influence success, selected projects were subdivided into project categories (Film & Video, Games, Music, and Technology). The results are given in the accompanying table. Complete parts (a) through (c). Category Film and Video Games Music Technology Total a. Construct contingency tables based on total percentages, row percentages, and column percentages. Start with the table based on total percentages. Total Percentages Outcome Successful Not Successful Total % % % % % % % % (Round to two decimal places as needed.) % % % % % % C % Category Film and Video Games Music Technology Total Outcome Successful Not Successful Total 21,456 57,507 9,598 28,624 23,286 5,279 59,619 36,051 19,026 24,619 21,506 101,202 47,905 26,785 160,821

Glencoe Algebra 1, Student Edition, 9780079039897, 0079039898, 2018
18th Edition
ISBN:9780079039897
Author:Carter
Publisher:Carter
Chapter10: Statistics
Section10.2: Representing Data
Problem 22PFA
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A study of selected crowdfunded projects showed that overall a majority were successful,
achieving their goal and raising, at a minimum, the targeted amounts. In an effort to identify
project types that influence success, selected projects were subdivided into project
categories (Film & Video, Games, Music, and Technology). The results are given in the
accompanying table. Complete parts (a) through (c).
Category
Film and Video
Games
Music
Technology
Total
a. Construct contingency tables based on total percentages, row percentages, and column percentages. Start with the table based on total percentages.
Total Percentages
Outcome
Successful Not Successful Total
%
%
%
%
%
%
%
%
(Round to two decimal places as needed.)
%
%
%
%
%
%
C
%
Category
Film and Video
Games
Music
Technology
Total
Outcome
Successful Not Successful Total
21,456
57,507
9,598
28,624
23,286
47,905
5,279
26,785
59,619
160,821
36,051
19,026
24,619
21,506
101,202
Transcribed Image Text:A study of selected crowdfunded projects showed that overall a majority were successful, achieving their goal and raising, at a minimum, the targeted amounts. In an effort to identify project types that influence success, selected projects were subdivided into project categories (Film & Video, Games, Music, and Technology). The results are given in the accompanying table. Complete parts (a) through (c). Category Film and Video Games Music Technology Total a. Construct contingency tables based on total percentages, row percentages, and column percentages. Start with the table based on total percentages. Total Percentages Outcome Successful Not Successful Total % % % % % % % % (Round to two decimal places as needed.) % % % % % % C % Category Film and Video Games Music Technology Total Outcome Successful Not Successful Total 21,456 57,507 9,598 28,624 23,286 47,905 5,279 26,785 59,619 160,821 36,051 19,026 24,619 21,506 101,202
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