A "noise" puzzle is one where one or more channels are filled with static, hiding the information that the other channel(s) contains. You solve a noise problem, by "zeroing out" the channels, one-by-one, until the noise disappears. Once the noise is gone, you'll need to enhance the image. Just scale each (meaningful) value by 10. graphics.cpp using uc = unsigned char; /** Solves a "noise" problem. @param data the bytes of the image @param width the width of the image @param height the height of the image */ void solve(uc* const data, int width, int height) { uc* const end = data + width * height * 3; uc* beg = data; while (beg != end) 1 4 5 7 10 11 12 13 { 14 15 16 17 beg += 3; } 18 19

Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
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Question
A "noise" puzzle is one where one or more channels
are filled with static, hiding the information that the
other channel(s) contains. You solve a noise problem,
by "zeroing out" the channels, one-by-one, until the
noise disappears. Once the noise is gone, you'Il need to
enhance the image. Just scale each (meaningful) value
by 10.
graphics.cpp
using uc = unsigned char;
2
/**
Solves a "noise" problem.
@param data the bytes of the image
@param width the width of the image
@param height the height of the image
*/
3
4
5
6.
7
8
void solve(uc* const data, int width, int height)
{
9
10
const end = data + width * height * 3;
uc* beg = data;
while (beg != end)
{
uc*
11
12
13
14
15
16
17
beg += 3;
}
}
18
19
Transcribed Image Text:A "noise" puzzle is one where one or more channels are filled with static, hiding the information that the other channel(s) contains. You solve a noise problem, by "zeroing out" the channels, one-by-one, until the noise disappears. Once the noise is gone, you'Il need to enhance the image. Just scale each (meaningful) value by 10. graphics.cpp using uc = unsigned char; 2 /** Solves a "noise" problem. @param data the bytes of the image @param width the width of the image @param height the height of the image */ 3 4 5 6. 7 8 void solve(uc* const data, int width, int height) { 9 10 const end = data + width * height * 3; uc* beg = data; while (beg != end) { uc* 11 12 13 14 15 16 17 beg += 3; } } 18 19
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