a) Given the following C code, design a HLSM. Inputs = 32-bit int A, 1-bit go Outputs Storage = r_A, r_Z %3D = 1-bit done, 32-bit int Z main () { while (!go); done = 0; Z = 0; if (A < 0) {
a) Given the following C code, design a HLSM. Inputs = 32-bit int A, 1-bit go Outputs Storage = r_A, r_Z %3D = 1-bit done, 32-bit int Z main () { while (!go); done = 0; Z = 0; if (A < 0) {
Computer Networking: A Top-Down Approach (7th Edition)
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Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
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Transcribed Image Text:**Q4 - HLSM from C code**
**a) Given the following C code, design a HLSM.**
- **Inputs**: 32-bit int A, 1-bit go
- **Outputs**: 1-bit done, 32-bit int Z
- **Storage**: r_A, r_Z
```c
main() {
while (!go);
done = 0;
Z = 0;
if (A < 0) {
A = abs(A);
}
while (A > 0) {
A = A / 2;
Z += A;
}
done = 1;
}
```
**Explanation:**
This C code snippet is used to design a High-Level State Machine (HLSM). It includes the necessary inputs and outputs for the machine and outlines the storage requirements.
- A 32-bit integer `A` is the input, together with a 1-bit `go` signal.
- The output is a 1-bit `done` signal and a 32-bit integer `Z`.
- Storage variables `r_A` and `r_Z` are utilized internally.
**Code Flow:**
1. The main function starts with a busy-wait loop (`while (!go);`) that pauses execution until the `go` signal is true.
2. The `done` flag is initially set to 0, signifying the process is not complete.
3. `Z` is initialized to 0.
4. If `A` is less than 0, it takes the absolute value of `A`.
5. A while loop runs as long as `A` is greater than 0. Within this loop:
- `A` is divided by 2.
- The current value of `A` is added to `Z`.
6. Once the process is complete, `done` is set to 1.
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