A Create a random triangle, AABC. Measure and record its angles. B. Now you will attempt to copy your original triangle using one of its angles: • Draw a line segment. DE, any length anywhere on the coordinate plane, but not on top of AABC. • Choose one of the angles on AABC. From point D. create an angle of the same size as the angle you chose. Then draw a ray from D through the angle. You should now have an angle that is congruent to the angle you chose on AABC. • Create a point anywhere outside the mouth, or opening, of the angle you created. The point will initially be named F by the tool, but you should rename it point G. Now draw a ray from E through G such that it intersects the first ray. Your creation should be a closed shape resembling a triangle. • Label the point of intersection of the two rays F, and draw angle DEF by creating a polygon through points D. E. and F. • Click on point G. and move it around. By moving point G. you can change angle DEF and angle EFD , while keeping angle FDE fixed.
A Create a random
B. Now you will attempt to copy your original triangle using one of its angles:
• Draw a line segment. DE, any length anywhere on the coordinate plane, but not on top of AABC.
• Choose one of the angles on AABC. From point D. create an angle of the same size as the angle you chose. Then draw a ray from D through the angle. You should now have an angle that is congruent to the angle you chose on AABC.
• Create a point anywhere outside the mouth, or opening, of the angle you created. The point will initially be named F by the tool, but you should rename it point G. Now draw a ray from E through G such that it intersects the first ray. Your creation should be a closed shape resembling a triangle.
• Label the point of intersection of the two rays F, and draw angle DEF by creating a
• Click on point G. and move it around. By moving point G. you can change angle DEF and angle EFD , while keeping angle FDE fixed.
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