A company begins a radio advertising campaign in a city to market a new CD-ROM video game. The percentage of the target market that buys a game is given by the function, f(t)=100(1-e 0.021), where t is the number of days of the campaign and f(t) is a percent. Find the percentage of the target market that buys a game after a 30-day campaign. What percentage of the target market is predicted to buy a game after a 30-day campaign? ? (Round to the nearest hundredth.) % ew an example Get more help Clear all Check answer

Algebra and Trigonometry (6th Edition)
6th Edition
ISBN:9780134463216
Author:Robert F. Blitzer
Publisher:Robert F. Blitzer
ChapterP: Prerequisites: Fundamental Concepts Of Algebra
Section: Chapter Questions
Problem 1MCCP: In Exercises 1-25, simplify the given expression or perform the indicated operation (and simplify,...
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A company begins a radio advertising campaign in a city to market a new CD-ROM video game. The percentage of the target market that buys a game is given by the function,
f(t)=100(1-e 0.021), where t is the number of days of the campaign and f(t) is a percent. Find the percentage of the target market that buys a game after a 30-day campaign.
What percentage of the target market is predicted to buy a game after a 30-day campaign? ?
(Round to the nearest hundredth.)
%
ew an example Get more help
Clear all
Check answer
Transcribed Image Text:A company begins a radio advertising campaign in a city to market a new CD-ROM video game. The percentage of the target market that buys a game is given by the function, f(t)=100(1-e 0.021), where t is the number of days of the campaign and f(t) is a percent. Find the percentage of the target market that buys a game after a 30-day campaign. What percentage of the target market is predicted to buy a game after a 30-day campaign? ? (Round to the nearest hundredth.) % ew an example Get more help Clear all Check answer
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