(a) Calculate the mean time it takes a child age 5 to 10 to learn the rules of this game. (Round your answer to three decimal places.) min (b) Calculate the standard deviation of the learning times. (Round your answer to three decimal places.) min (c) Calculate P(t s 3). (Round your answer to three decimal places.) Interpret this result. (Round your numerical answer to one decimal place.) There is a(n) % chance that the time it takes a child between the ages of 5 and 10 to learn the rules of this game is ---Select--- three minutes.
(a) Calculate the mean time it takes a child age 5 to 10 to learn the rules of this game. (Round your answer to three decimal places.) min (b) Calculate the standard deviation of the learning times. (Round your answer to three decimal places.) min (c) Calculate P(t s 3). (Round your answer to three decimal places.) Interpret this result. (Round your numerical answer to one decimal place.) There is a(n) % chance that the time it takes a child between the ages of 5 and 10 to learn the rules of this game is ---Select--- three minutes.
MATLAB: An Introduction with Applications
6th Edition
ISBN:9781119256830
Author:Amos Gilat
Publisher:Amos Gilat
Chapter1: Starting With Matlab
Section: Chapter Questions
Problem 1P
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Question
![The manufacturer of a new board game believes that the time it takes a child between the ages of 5 and 10 to learn the rules of this game has the probability density function
\[
g(t) =
\begin{cases}
\frac{3}{32}(4t - t^2) & \text{when } 0 \leq t \leq 4 \\
0 & \text{elsewhere}
\end{cases}
\]
where \( t \) is time measured in minutes.
**(a)** Calculate the mean time it takes a child age 5 to 10 to learn the rules of this game. (Round your answer to three decimal places.)
\[ \text{min} \]
**(b)** Calculate the standard deviation of the learning times. (Round your answer to three decimal places.)
\[ \text{min} \]
**(c)** Calculate \( P(t \leq 3) \). (Round your answer to three decimal places.)
\[ \]
Interpret this result. (Round your numerical answer to one decimal place.)
There is a(n) \[ \%\] chance that the time it takes a child between the ages of 5 and 10 to learn the rules of this game is three minutes.](/v2/_next/image?url=https%3A%2F%2Fcontent.bartleby.com%2Fqna-images%2Fquestion%2F8ad87420-52d2-4e34-815e-eb9bcb5c95c0%2F36839619-5838-4719-aee6-64c0ff119564%2F7faxqt_processed.png&w=3840&q=75)
Transcribed Image Text:The manufacturer of a new board game believes that the time it takes a child between the ages of 5 and 10 to learn the rules of this game has the probability density function
\[
g(t) =
\begin{cases}
\frac{3}{32}(4t - t^2) & \text{when } 0 \leq t \leq 4 \\
0 & \text{elsewhere}
\end{cases}
\]
where \( t \) is time measured in minutes.
**(a)** Calculate the mean time it takes a child age 5 to 10 to learn the rules of this game. (Round your answer to three decimal places.)
\[ \text{min} \]
**(b)** Calculate the standard deviation of the learning times. (Round your answer to three decimal places.)
\[ \text{min} \]
**(c)** Calculate \( P(t \leq 3) \). (Round your answer to three decimal places.)
\[ \]
Interpret this result. (Round your numerical answer to one decimal place.)
There is a(n) \[ \%\] chance that the time it takes a child between the ages of 5 and 10 to learn the rules of this game is three minutes.
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