A ball is launched upward at an angle. The diagram at the right shows approximate values of the horizontal and vertical velocity vectors and values at a time of 0.0 seconds. Time 4.0 Match the three timers to three of the 10 m/s 20 m/s provided velocity vectors. Drag to a vector and release. Assume g = -10 m/s/s. Vy 30 m/s Time 0.0 Vy 10 m/s V 20 m/s V- 20 m/ V 20 m/s y-20 mis Time 2.0 Vy0 m/s V O m/s V 10 m/s V 20 m/s Time 10 m/s y-20 m/s 5.0 Check Answer
A ball is launched upward at an angle. The diagram at the right shows approximate values of the horizontal and vertical velocity vectors and values at a time of 0.0 seconds. Time 4.0 Match the three timers to three of the 10 m/s 20 m/s provided velocity vectors. Drag to a vector and release. Assume g = -10 m/s/s. Vy 30 m/s Time 0.0 Vy 10 m/s V 20 m/s V- 20 m/ V 20 m/s y-20 mis Time 2.0 Vy0 m/s V O m/s V 10 m/s V 20 m/s Time 10 m/s y-20 m/s 5.0 Check Answer
Physics for Scientists and Engineers: Foundations and Connections
1st Edition
ISBN:9781133939146
Author:Katz, Debora M.
Publisher:Katz, Debora M.
Chapter3: Vectors
Section: Chapter Questions
Problem 74PQ: Problems 74 and 75 are paired. 74. N A classroom clock has a small magnifying glass embedded near...
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![**Kinematics: Vectors and Projectiles**
In this educational activity, a ball is launched upward at an angle. The diagram on the right displays approximate values of the horizontal and vertical velocity components at different times, starting at 0.0 seconds. Your task is to match the provided velocity vectors to the appropriate timers.
**Diagram Description:**
- The diagram consists of four sections corresponding to different times: 0.0 s, 2.0 s, 4.0 s, and 5.0 s.
- Each section has velocity vectors indicating vertical velocity (\( v_y \)) and horizontal velocity (\( v_x \)).
**Velocity Vectors:**
1. \( v_y = 10 \, \text{m/s}, \, v_x = 20 \, \text{m/s} \)
2. \( v_y = -10 \, \text{m/s}, \, v_x = 10 \, \text{m/s} \)
3. \( v_y = 0 \, \text{m/s}, \, v_x = 20 \, \text{m/s} \)
4. \( v_y = 30 \, \text{m/s}, \, v_x = 20 \, \text{m/s} \)
5. \( v_y = 0 \, \text{m/s}, \, v_x = -20 \, \text{m/s} \)
The activity requires dragging and matching the vector to the correct timer position. Assume gravitational acceleration \( g = -10 \, \text{m/s}^2 \).
**Additional Features:**
- **Student Information:** Displays name and progress.
- **Timers:** Indicate specific times at which to match the vectors.
- **Progress Report & Help Options:** Available for guidance and tracking.
**Navigation:**
- Access additional resources such as Teacher Notes, Questions, and Directions.
- Links to Concept Builders and other physics topics are available on the sidebar.
This interactive task aids in understanding the decomposition of projectile motion into horizontal and vertical components, enhancing comprehension of kinematic principles.](/v2/_next/image?url=https%3A%2F%2Fcontent.bartleby.com%2Fqna-images%2Fquestion%2F38052731-f76c-4b2a-82ad-f2d5bf909828%2F96ff751f-0b16-4026-8a70-e6ac6f1f5a29%2Fo3t2vn_processed.png&w=3840&q=75)
Transcribed Image Text:**Kinematics: Vectors and Projectiles**
In this educational activity, a ball is launched upward at an angle. The diagram on the right displays approximate values of the horizontal and vertical velocity components at different times, starting at 0.0 seconds. Your task is to match the provided velocity vectors to the appropriate timers.
**Diagram Description:**
- The diagram consists of four sections corresponding to different times: 0.0 s, 2.0 s, 4.0 s, and 5.0 s.
- Each section has velocity vectors indicating vertical velocity (\( v_y \)) and horizontal velocity (\( v_x \)).
**Velocity Vectors:**
1. \( v_y = 10 \, \text{m/s}, \, v_x = 20 \, \text{m/s} \)
2. \( v_y = -10 \, \text{m/s}, \, v_x = 10 \, \text{m/s} \)
3. \( v_y = 0 \, \text{m/s}, \, v_x = 20 \, \text{m/s} \)
4. \( v_y = 30 \, \text{m/s}, \, v_x = 20 \, \text{m/s} \)
5. \( v_y = 0 \, \text{m/s}, \, v_x = -20 \, \text{m/s} \)
The activity requires dragging and matching the vector to the correct timer position. Assume gravitational acceleration \( g = -10 \, \text{m/s}^2 \).
**Additional Features:**
- **Student Information:** Displays name and progress.
- **Timers:** Indicate specific times at which to match the vectors.
- **Progress Report & Help Options:** Available for guidance and tracking.
**Navigation:**
- Access additional resources such as Teacher Notes, Questions, and Directions.
- Links to Concept Builders and other physics topics are available on the sidebar.
This interactive task aids in understanding the decomposition of projectile motion into horizontal and vertical components, enhancing comprehension of kinematic principles.
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