8. We have seen that the matrix R(0) = ( cos sin 0 around the y-axis rotates vectors in R2 counterclockwise by an angle 0. In three dimensions, every rotation has an axis, i.e. a direction that remains stationary under the rotation. sin (a) Find the 3 x 3 rotation matrix R₂ (a) that rotates vectors v = counterclockwise around the x-axis cos angle a counterclockwise around the z-axis (8) 0 Hint: R₂(a) leaves the z-component of v alone and rotates the x and y components by angle a. (b) Similarly, find the matrix R, (B) that rotates v by an angle ß counterclockwise 0 (8). 1 and the matrix R. (y) that rotates v by an angle y 0 1 (6). 0 0 (:) by an (c) Verify that R₂(a), Ry(B), and R. (y) are orthogonal matrices. (d) It turns out that any three-dimensional rotation, around any axis, can be written as a composition R = R₂(a)Ry(B) Rz(y) for some angles a, ß, and y. (We take this fact for granted.) a, ß, and y are called the yaw, pitch, and roll angles. Explain why the resulting 3 x 3 matrix R is orthogonal. Hint: You do not have to explicitly calculate the product of these three matrices.

Advanced Engineering Mathematics
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Author:Erwin Kreyszig
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Chapter2: Second-order Linear Odes
Section: Chapter Questions
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8. We have seen that the matrix
R(0) = (
cos
rotates vectors in R2 counterclockwise by an angle 0. In three dimensions, every
rotation has an axis, i.e. a direction that remains stationary under the rotation.
around the y-axis
sin 0
(a) Find the 3 x 3 rotation matrix R₂ (a) that rotates vectors v =
- sin
cos
angle a counterclockwise around the z-axis
counterclockwise around the x-axis
(i)
0
Hint: R₂ (a) leaves the
z-component of v alone and rotates the x and y components by angle a.
(b) Similarly, find the matrix Ry (6) that rotates v by an angle ß counterclockwise
(8).-
2
(:)
and the matrix Rz(y) that rotates v by an angle y
1
0
0
by an
(c) Verify that R₂ (a), R, (B), and R. (y) are orthogonal matrices.
(d) It turns out that any three-dimensional rotation, around any axis, can be written
as a composition R = R₂(a) R, (B) Rz(y) for some angles a, 8, and y. (We take
this fact for granted.) a, ß, and y are called the yaw, pitch, and roll angles.
Explain why the resulting 3 x 3 matrix R is orthogonal. Hint: You do not have
to explicitly calculate the product of these three matrices.
Transcribed Image Text:8. We have seen that the matrix R(0) = ( cos rotates vectors in R2 counterclockwise by an angle 0. In three dimensions, every rotation has an axis, i.e. a direction that remains stationary under the rotation. around the y-axis sin 0 (a) Find the 3 x 3 rotation matrix R₂ (a) that rotates vectors v = - sin cos angle a counterclockwise around the z-axis counterclockwise around the x-axis (i) 0 Hint: R₂ (a) leaves the z-component of v alone and rotates the x and y components by angle a. (b) Similarly, find the matrix Ry (6) that rotates v by an angle ß counterclockwise (8).- 2 (:) and the matrix Rz(y) that rotates v by an angle y 1 0 0 by an (c) Verify that R₂ (a), R, (B), and R. (y) are orthogonal matrices. (d) It turns out that any three-dimensional rotation, around any axis, can be written as a composition R = R₂(a) R, (B) Rz(y) for some angles a, 8, and y. (We take this fact for granted.) a, ß, and y are called the yaw, pitch, and roll angles. Explain why the resulting 3 x 3 matrix R is orthogonal. Hint: You do not have to explicitly calculate the product of these three matrices.
Expert Solution
Step 1

Given:

In this problem, the given matrix is

R(θ)=cosθ-sinθsinθcosθ , rotates vectors in 2counterclockwise by an angle θ

The direction remains stationary under the rotation.

a) To find the 3×3 rotation matrix, Rz(α)

b) Find the matrix Ry(β)

c) To verify that theRz(α),Ry(β) and Rx(γ) are orthogonal matrices.

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