7.12 Write a program that simulates the control software for a "people mover" system, a set of driverless trains that move in two concentric circular tracks. A set of switches allows trains to switch tracks. In your program, the outer and inner tracks should each be divided into ten segments. Each track segment can contain a train that moves either clockwise or counterclockwise. A train moves to an adjacent segment in its track or, if that segment is occupied, to the adjacent segment in the other track. Define a Segment structure. Each segment has a pointer to the next and previous segments in its track, a pointer to the next and previous segments in the other track, and a train indicator that is 0 (empty), +1 (train moving clockwise), or -1 (train moving counterclockwise). Populate the system with four trains at random segments, two in each direction. Display the tracks and trains in each step, like this: OTexPhoto/Stockphota |x X The two rectangles indicate the tracks. Each switch that allows a train to switch between the outer and inner track is indicated by an x. Each train is drawn as a > or <, indicating its current direction. Your program should show fifty rounds. In each round, all trains move once.
7.12 Write a program that simulates the control software for a "people mover" system, a set of driverless trains that move in two concentric circular tracks. A set of switches allows trains to switch tracks. In your program, the outer and inner tracks should each be divided into ten segments. Each track segment can contain a train that moves either clockwise or counterclockwise. A train moves to an adjacent segment in its track or, if that segment is occupied, to the adjacent segment in the other track. Define a Segment structure. Each segment has a pointer to the next and previous segments in its track, a pointer to the next and previous segments in the other track, and a train indicator that is 0 (empty), +1 (train moving clockwise), or -1 (train moving counterclockwise). Populate the system with four trains at random segments, two in each direction. Display the tracks and trains in each step, like this: OTexPhoto/Stockphota |x X The two rectangles indicate the tracks. Each switch that allows a train to switch between the outer and inner track is indicated by an x. Each train is drawn as a > or <, indicating its current direction. Your program should show fifty rounds. In each round, all trains move once.
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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Question
C++
![PC Elden Rin X
|
R Elden Rin
E Elden Rin ×
C Using C+
Using C+
G In your p
7.12 Writ X
lab2.pdf x
My Quest X
Bartleby
My Quest X
O X
O File | C:/Users/zac15/Downloads/lab2.pdf
ABP
lab2.pdf
1 / 1
143%
+ |
7.12 Write a program that simulates the control software for a "people mover" system, a set of driverless trains that move in two concentric circular tracks. A set of switches
allows trains to switch tracks.
In your program, the outer and inner tracks should each be divided into ten segments. Each track segment can contain a train that
moves either clockwise or counterclockwise. A train moves to an adjacent segment in its track or, if that segment is occupied, to the
adjacent segment in the other track.
Define a Segment structure. Each segment has a pointer to the next and previous segments in its track, a pointer to the next and
previous segments in the other track, and a train indicator that is 0 (empty), +1 (train moving clockwise), or -1 (train moving
counterclockwise). Populate the system with four trains at random segments, two in each direction. Display the tracks and trains in
each step, like this:
OTexPhoto/iStockphoto.
X X
x x x x
The two rectangles indicate the tracks. Each switch that allows a train to switch between the outer and inner track is indicated by an x. Each train is drawn as a > or <,
indicating its current direction. Your program should show fifty rounds. In each round, all trains move once.
61°F
12:36 AM
ENG
Sunny
3/14/2022
...
II](/v2/_next/image?url=https%3A%2F%2Fcontent.bartleby.com%2Fqna-images%2Fquestion%2F88397b16-6c47-4acb-8b67-b90e4eb52a93%2F2b73b8e7-cec9-49b1-a12c-f413c4d01a21%2Fwe5835_processed.png&w=3840&q=75)
Transcribed Image Text:PC Elden Rin X
|
R Elden Rin
E Elden Rin ×
C Using C+
Using C+
G In your p
7.12 Writ X
lab2.pdf x
My Quest X
Bartleby
My Quest X
O X
O File | C:/Users/zac15/Downloads/lab2.pdf
ABP
lab2.pdf
1 / 1
143%
+ |
7.12 Write a program that simulates the control software for a "people mover" system, a set of driverless trains that move in two concentric circular tracks. A set of switches
allows trains to switch tracks.
In your program, the outer and inner tracks should each be divided into ten segments. Each track segment can contain a train that
moves either clockwise or counterclockwise. A train moves to an adjacent segment in its track or, if that segment is occupied, to the
adjacent segment in the other track.
Define a Segment structure. Each segment has a pointer to the next and previous segments in its track, a pointer to the next and
previous segments in the other track, and a train indicator that is 0 (empty), +1 (train moving clockwise), or -1 (train moving
counterclockwise). Populate the system with four trains at random segments, two in each direction. Display the tracks and trains in
each step, like this:
OTexPhoto/iStockphoto.
X X
x x x x
The two rectangles indicate the tracks. Each switch that allows a train to switch between the outer and inner track is indicated by an x. Each train is drawn as a > or <,
indicating its current direction. Your program should show fifty rounds. In each round, all trains move once.
61°F
12:36 AM
ENG
Sunny
3/14/2022
...
II
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