7. Which is defined as a set of rules for proper online behavior? A. Ethics C. Morals D. None of the above B. E-behavior 8. Which one pertains to a damaging overdependence on something? А. Abuse C. Addiction В. Compulsion D. None of the above

Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
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7. Which is defined as a set of rules for proper online behavior?
A. Ethics
C. Morals
B. E-behavior
D. None of the above
8. Which one pertains to a damaging overdependence on something?
А.
Abuse
C. Addiction
B.
Compulsion
D. None of the above
Transcribed Image Text:7. Which is defined as a set of rules for proper online behavior? A. Ethics C. Morals B. E-behavior D. None of the above 8. Which one pertains to a damaging overdependence on something? А. Abuse C. Addiction B. Compulsion D. None of the above
12. Video Games can also be considered as type of media. Why is it possible?
A. Because it affects human behavior like social media did.
B. Because it's been a means in which people are entertained.
C. Because video games have features that enable communication.
D. Because Millennials must be in a trend
13. Which of the following is NOT an example of modern wearable technology?
C. Smartphones
A. Smart Watches
B. Fitness Trackers
D. Headsets
14. Which of the following is NOT an element of the 3D environment?
A. Size
C. Length
Transcribed Image Text:12. Video Games can also be considered as type of media. Why is it possible? A. Because it affects human behavior like social media did. B. Because it's been a means in which people are entertained. C. Because video games have features that enable communication. D. Because Millennials must be in a trend 13. Which of the following is NOT an example of modern wearable technology? C. Smartphones A. Smart Watches B. Fitness Trackers D. Headsets 14. Which of the following is NOT an element of the 3D environment? A. Size C. Length
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