4. Implement a class name Vehicle: a. A Vehicle class with two private data members: brand, number_of_doors b. Implement two arguments constructor c. Implement default constructor and with constructor delegation, initialize with "TBD", and 0. e. Vehicle class: 1) All appropriate accessor and mutator functions. 2) Implement a display member function that prints object data as demonstrated in the output example. Output Example: Brand: TBD Number of Doors: 0 Brand: BMW Number of Doors: 4 Use following main to test your class. int main() { } Vehicle a,b("BMW", 4); a.display(); b.display(); cout << endl; return 0;
4. Implement a class name Vehicle: a. A Vehicle class with two private data members: brand, number_of_doors b. Implement two arguments constructor c. Implement default constructor and with constructor delegation, initialize with "TBD", and 0. e. Vehicle class: 1) All appropriate accessor and mutator functions. 2) Implement a display member function that prints object data as demonstrated in the output example. Output Example: Brand: TBD Number of Doors: 0 Brand: BMW Number of Doors: 4 Use following main to test your class. int main() { } Vehicle a,b("BMW", 4); a.display(); b.display(); cout << endl; return 0;
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
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OOPs
In today's technology-driven world, computer programming skills are in high demand. The object-oriented programming (OOP) approach is very much useful while designing and maintaining software programs. Object-oriented programming (OOP) is a basic programming paradigm that almost every developer has used at some stage in their career.
Constructor
The easiest way to think of a constructor in object-oriented programming (OOP) languages is:
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answer in c++

Transcribed Image Text:4. Implement a class name Vehicle:
a. A Vehicle class with two private data members: brand, number_of_doors
b. Implement two arguments constructor
c. Implement default constructor and with constructor delegation, initialize with
"TBD", and 0.
e. Vehicle class:
1) All appropriate accessor and mutator functions.
2) Implement a display member function that prints object data as
demonstrated in the output example.
Output Example:
Brand: TBD
Number of Doors: 0
Brand: BMW
Number of Doors: 4
Use following main to test your class.
int main() {
}
Vehicle a,b("BMW", 4);
a.display();
b.display();
cout << endl;
return 0;
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