3. We've seen variable types that store characters, integers and floating point numbers. In a very similar fashion, addresses can be are stored. A variable that stores an address value is called a pointer variable, or simply a pointer. Let's take a look at the following example. As you may have noticed, we did not directly assign anything to num, c, count, and salary. Instead, we used the pointers to assign values to where those pointers were pointing. What does this program do? Can you make changes to assign anything to num, c, count, and salary and print them using pointers numptr, cptr, countptr, and salaryptr. #include using namespace std; int main() { int num; char c; int count; float salary; // Declaring bunch of pointers that point to nothing (point to null) // declare a pointer variable to an integer // declare a pointer variable to a character // declare a pointer variable to an integer float *salaryptr; // declare a pointer variable to a float // Making them point somewhere int char *numptr; *cptr; *countptr; int numptr = # //numptr is pointing to num cptr countptr salaryptr - &salary; //salaryptr is pointing to salary &c; //cptr is pointing to c &count; //countptr is pointing to count %3D i/ Assign values to the locations where the pointers point *numptr - 2; *cptr = 'A'; *countptr = 1ee; *salaryptr = 3200; // Display the contents of those memory locations cout <« num <« endl; cout « c « endl; cout <« count <« endl; cout <« salary << endl; return e; }
3. We've seen variable types that store characters, integers and floating point numbers. In a very similar fashion, addresses can be are stored. A variable that stores an address value is called a pointer variable, or simply a pointer. Let's take a look at the following example. As you may have noticed, we did not directly assign anything to num, c, count, and salary. Instead, we used the pointers to assign values to where those pointers were pointing. What does this program do? Can you make changes to assign anything to num, c, count, and salary and print them using pointers numptr, cptr, countptr, and salaryptr. #include using namespace std; int main() { int num; char c; int count; float salary; // Declaring bunch of pointers that point to nothing (point to null) // declare a pointer variable to an integer // declare a pointer variable to a character // declare a pointer variable to an integer float *salaryptr; // declare a pointer variable to a float // Making them point somewhere int char *numptr; *cptr; *countptr; int numptr = # //numptr is pointing to num cptr countptr salaryptr - &salary; //salaryptr is pointing to salary &c; //cptr is pointing to c &count; //countptr is pointing to count %3D i/ Assign values to the locations where the pointers point *numptr - 2; *cptr = 'A'; *countptr = 1ee; *salaryptr = 3200; // Display the contents of those memory locations cout <« num <« endl; cout « c « endl; cout <« count <« endl; cout <« salary << endl; return e; }
Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
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![3. We've seen variable types that store characters, integers and floating point numbers. In a
very similar fashion, addresses can be are stored. A variable that stores an address value is
called a pointer variable, or simply a pointer.
Let's take a look at the following example. As you may have noticed, we did not directly
assign anything to num, c, count, and salary. Instead, we used the pointers to
assign values to where those pointers were pointing. What does this program do? Can you
make changes to assign anything to num, c, count, and salary and print them
using pointers numptr, cptr, countptr, and salaryptr.
#include <iostream>
using namespace std;
int main()
{
int
num;
char c;
int
count;
float salary;
// Declaring bunch of pointers that point to nothing (point to null)
// declare a pointer variable to an integer
// declare a pointer variable to a character
// declare a pointer variable to an integer
int
char
*numptr;
*cptr;
*countptr;
*salaryptr; // declare a pointer variable to a float
int
float
// Making them point somewhere
numptr
cptr
countptr
salaryptr
# //numptr is pointing to num
&c; //cptr is pointing to c
&count; //countptr is pointing to count
&salary; //salaryptr is pointing to salary
%3!
%3D
// Assign values to the locations where the
pointers point
2;
*numptr
*cptr = 'A';
*countptr
*salaryptr = 3200;
// Display the contents of those memory locations
cout <« num <« endl;
cout <« c << endl;
cout <« count « endl;
cout <« salary <« endl;
return e;
100;
}](/v2/_next/image?url=https%3A%2F%2Fcontent.bartleby.com%2Fqna-images%2Fquestion%2F57116ad4-8874-40a1-882e-548dcc544d7e%2F6f34e833-6650-4dc5-b799-24a25858bba8%2Fyttzgh_processed.png&w=3840&q=75)
Transcribed Image Text:3. We've seen variable types that store characters, integers and floating point numbers. In a
very similar fashion, addresses can be are stored. A variable that stores an address value is
called a pointer variable, or simply a pointer.
Let's take a look at the following example. As you may have noticed, we did not directly
assign anything to num, c, count, and salary. Instead, we used the pointers to
assign values to where those pointers were pointing. What does this program do? Can you
make changes to assign anything to num, c, count, and salary and print them
using pointers numptr, cptr, countptr, and salaryptr.
#include <iostream>
using namespace std;
int main()
{
int
num;
char c;
int
count;
float salary;
// Declaring bunch of pointers that point to nothing (point to null)
// declare a pointer variable to an integer
// declare a pointer variable to a character
// declare a pointer variable to an integer
int
char
*numptr;
*cptr;
*countptr;
*salaryptr; // declare a pointer variable to a float
int
float
// Making them point somewhere
numptr
cptr
countptr
salaryptr
# //numptr is pointing to num
&c; //cptr is pointing to c
&count; //countptr is pointing to count
&salary; //salaryptr is pointing to salary
%3!
%3D
// Assign values to the locations where the
pointers point
2;
*numptr
*cptr = 'A';
*countptr
*salaryptr = 3200;
// Display the contents of those memory locations
cout <« num <« endl;
cout <« c << endl;
cout <« count « endl;
cout <« salary <« endl;
return e;
100;
}
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