3. Car Class Write a class named car that has the following member variables: yearModel. An int that holds the car's year model. make. A string that holds the make of the car. speed. An int that holds the car's current speed. ● ● In addition, the class should have the following constructor and other member functions. Constructor. The constructor should accept the car's year model and make as arguments. These values should be assigned to the object's yearModel and make member variables. The constructor should also assign 0 to the speed member variables. ● Accessor. Appropriate accessor functions to get the values stored in an object's yearModel, make, and speed member variables. accelerate. The accelerate function should add 5 to the speed member vari- able each time it is called. brake. The brake function should subtract 5 from the speed member variable each time it is called.
3. Car Class Write a class named car that has the following member variables: yearModel. An int that holds the car's year model. make. A string that holds the make of the car. speed. An int that holds the car's current speed. ● ● In addition, the class should have the following constructor and other member functions. Constructor. The constructor should accept the car's year model and make as arguments. These values should be assigned to the object's yearModel and make member variables. The constructor should also assign 0 to the speed member variables. ● Accessor. Appropriate accessor functions to get the values stored in an object's yearModel, make, and speed member variables. accelerate. The accelerate function should add 5 to the speed member vari- able each time it is called. brake. The brake function should subtract 5 from the speed member variable each time it is called.
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
Related questions
Concept explainers
OOPs
In today's technology-driven world, computer programming skills are in high demand. The object-oriented programming (OOP) approach is very much useful while designing and maintaining software programs. Object-oriented programming (OOP) is a basic programming paradigm that almost every developer has used at some stage in their career.
Constructor
The easiest way to think of a constructor in object-oriented programming (OOP) languages is:
Question
Expert Solution
This question has been solved!
Explore an expertly crafted, step-by-step solution for a thorough understanding of key concepts.
This is a popular solution!
Trending now
This is a popular solution!
Step by step
Solved in 3 steps with 3 images
Knowledge Booster
Learn more about
Need a deep-dive on the concept behind this application? Look no further. Learn more about this topic, computer-science and related others by exploring similar questions and additional content below.Recommended textbooks for you
Database System Concepts
Computer Science
ISBN:
9780078022159
Author:
Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:
McGraw-Hill Education
Starting Out with Python (4th Edition)
Computer Science
ISBN:
9780134444321
Author:
Tony Gaddis
Publisher:
PEARSON
Digital Fundamentals (11th Edition)
Computer Science
ISBN:
9780132737968
Author:
Thomas L. Floyd
Publisher:
PEARSON
Database System Concepts
Computer Science
ISBN:
9780078022159
Author:
Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:
McGraw-Hill Education
Starting Out with Python (4th Edition)
Computer Science
ISBN:
9780134444321
Author:
Tony Gaddis
Publisher:
PEARSON
Digital Fundamentals (11th Edition)
Computer Science
ISBN:
9780132737968
Author:
Thomas L. Floyd
Publisher:
PEARSON
C How to Program (8th Edition)
Computer Science
ISBN:
9780133976892
Author:
Paul J. Deitel, Harvey Deitel
Publisher:
PEARSON
Database Systems: Design, Implementation, & Manag…
Computer Science
ISBN:
9781337627900
Author:
Carlos Coronel, Steven Morris
Publisher:
Cengage Learning
Programmable Logic Controllers
Computer Science
ISBN:
9780073373843
Author:
Frank D. Petruzella
Publisher:
McGraw-Hill Education