#3 TRIANGLE ORDANZA-VILLAMOR side 1(base) side 2(height) side 3 Area Perimeter Area Perimeter OK RESET Area = % base * height Perimeter = side1 + side2 + side 3 disable all non-input fields Output must be expressed in 2 decimal places. Input should be float or double

C++ for Engineers and Scientists
4th Edition
ISBN:9781133187844
Author:Bronson, Gary J.
Publisher:Bronson, Gary J.
Chapter5: Repetition Statements
Section: Chapter Questions
Problem 2PP: (Mechanics) The deflection at any point along the centerline of a cantilevered beam, such as the one...
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#3 TRIANGLE ORDANZA-VILLAMOR
side 1(base)
side 2(height)
side 3
Area
Perimeter
Area
Perimeter
OK
RESET
Area = ½ base * height
%3D
Perimeter = side1 + side2 + side 3
disable all non-input fields
Output must be expressed in 2 decimal places. Input should be float or double
Transcribed Image Text:#3 TRIANGLE ORDANZA-VILLAMOR side 1(base) side 2(height) side 3 Area Perimeter Area Perimeter OK RESET Area = ½ base * height %3D Perimeter = side1 + side2 + side 3 disable all non-input fields Output must be expressed in 2 decimal places. Input should be float or double
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ISBN:
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