27. (a) ●• In an English carnival game, you throw a ball to hit a co- conut on a stand 1.0 m above the point at which you release the ball and 4.0 m away (▪ Figure 3.46). If you throw the ball at 10.0 m/s, at what angle 0 should you throw it? (b) ●*• Show that the vertical ve- locity of the ball when it hits the coconut is nearly zero for the shal- low launch and downward for the steep launch. Coconut 1 m V = 10 m/s 4 m

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27. (a) • In an English carnival game, you throw a ball to hit a co-
conut on a stand 1.0 m above the point at which you release the ball
and 4.0 m away (▪ Figure 3.46). If you throw the ball at 10.0 m/s, at
what angle 0 should you throw it? (b) ●•• Show that the vertical ve-
locity of the ball when it hits the coconut is nearly zero for the shal-
low launch and downward for the steep launch.
coconut
1 m
v = 10 m/s
4 m
Transcribed Image Text:27. (a) • In an English carnival game, you throw a ball to hit a co- conut on a stand 1.0 m above the point at which you release the ball and 4.0 m away (▪ Figure 3.46). If you throw the ball at 10.0 m/s, at what angle 0 should you throw it? (b) ●•• Show that the vertical ve- locity of the ball when it hits the coconut is nearly zero for the shal- low launch and downward for the steep launch. coconut 1 m v = 10 m/s 4 m
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