2.1. Simulate a random number from a discrete distribution X 1 3 5 6. p(X= x) 0.1 0.5 0.2 0.2 Search google .. 2. 2. (Gambler problem) Consider a fair game between A and B. At the beginning, A has $5 and B has $7. At each round, a fair coin is tossed. If the coin turns on Head then A gains $1 and B loses $1. Inversely A loses $1 and B gains $1 if the coin turns on Tail. The game is over if one of the two player is out of money. Let S_n denote the amount of A after nth round. Simulate a possible path of Sn from the beginning up to game over,

A First Course in Probability (10th Edition)
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Author:Sheldon Ross
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Chapter1: Combinatorial Analysis
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Problem 1.1P: a. How many different 7-place license plates are possible if the first 2 places are for letters and...
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2.1. Simulate a random number from a discrete distribution
X 1
p(X= x) 0.1
0.5
0.2
0.2
Search google..
2. 2. (Gambler problem) Consider a fair game between A and
B. At the beginning, A has $5 and B has $7. At each round, a
fair coin is tossed. If the coin turns on Head then A gains $1
and B loses $1. Inversely A loses $1 and B gains $1 if the coin
turns on Tail. The game is over if one of the two player is out
of money. Let S_n denote the amount of A after nth round.
Simulate a possible path of Sn from the beginning up to
game over,
Transcribed Image Text:2.1. Simulate a random number from a discrete distribution X 1 p(X= x) 0.1 0.5 0.2 0.2 Search google.. 2. 2. (Gambler problem) Consider a fair game between A and B. At the beginning, A has $5 and B has $7. At each round, a fair coin is tossed. If the coin turns on Head then A gains $1 and B loses $1. Inversely A loses $1 and B gains $1 if the coin turns on Tail. The game is over if one of the two player is out of money. Let S_n denote the amount of A after nth round. Simulate a possible path of Sn from the beginning up to game over,
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