17 D 24 14 18- B pply the nearest neighbor algorithm to the graph above starting at vertex A. Give your answer as a list of ertices, starting and ending at vertex A. Example: ABCDA
17 D 24 14 18- B pply the nearest neighbor algorithm to the graph above starting at vertex A. Give your answer as a list of ertices, starting and ending at vertex A. Example: ABCDA
Advanced Engineering Mathematics
10th Edition
ISBN:9780470458365
Author:Erwin Kreyszig
Publisher:Erwin Kreyszig
Chapter2: Second-order Linear Odes
Section: Chapter Questions
Problem 1RQ
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
Transcribed Image Text:### Applying the Nearest Neighbor Algorithm
#### Graph and Explanation
In the graph shown, we have four vertices labeled A, B, C, and D. These vertices are connected by edges with the following weights:
- Vertex A is connected to Vertex B with a weight of 18.
- Vertex A is connected to Vertex C with a weight of 24.
- Vertex A is connected to Vertex D with a weight of 25.
- Vertex B is connected to Vertex C with a weight of 14.
- Vertex B is connected to Vertex D with a weight of 3.
- Vertex C is connected to Vertex D with a weight of 17.
The goal is to apply the nearest neighbor algorithm starting at vertex A and find the shortest path that visits each vertex exactly once and returns back to vertex A.
Example Input: `ABCD`
#### Steps to follow:
1. **Start at Vertex A**: Begin at the designated starting vertex.
2. **Choose the Nearest Neighbor**: From the current vertex, choose the edge with the smallest weight to an unvisited vertex.
3. **Mark the Vertex as Visited**: Once you travel to a vertex, mark it as visited.
4. **Repeat Until All Vertices are Visited**: Continue this process until all vertices have been visited.
5. **Return to Starting Vertex**: End the path by traveling back to the starting vertex A.
#### Example Solution
Starting at Vertex A:
- From A, the nearest vertex is B with a weight of 18. Path: A -> B
- From B, the nearest vertex is D with a weight of 3. Path: A -> B -> D
- From D, the nearest vertex is C with a weight of 17. Path: A -> B -> D -> C
- Finally, return to A from C with a weight of 24. Path: A -> B -> D -> C -> A
So, the order of vertices visited would be: **ABDCA**
Using the nearest neighbor algorithm, the final path is AB, BD, DC, and CA, returning to the starting vertex A.
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