14. The of beginning and closure are inputs of the coordinate geometry editor method. (traverse/segments/ points) 15. To create a closed traverse loop, the of the beginning and closure points must be similar.(colors/styles/

Advanced Engineering Mathematics
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Author:Erwin Kreyszig
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Chapter2: Second-order Linear Odes
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14. The of beginning and closure are inputs of the coordinate geometry editor method. (traverse/segments/
points)
15. To create a closed traverse loop, the of the beginning and closure points must be similar.(colors/styles/
coordinates)
16. The selection of the is needed for adjusting the traverse using the coordinate geometry editor method.
(polyline / segment/line)
17. (Load Traverse from polyline) is a command under the method (coordinate geometry editor/Load Traverse/
Mapcheck)
18. The distance is the distance from the midway point of an arc to the chord of the arc. (mid-ordinate / mid-
distance / horizontal)
19. (Swap Edge) is a command under . (Surface edit / point edit/object edit)
20. Decreasing the value of mid-ordinate distance increases the smoothness of curvature areas on the ---- (Parcel/
surface/traverse)
21. ---- means a triangular irregular network. (TIE/TIN/RIN)
22.---- styles help to display the surface as wireframe or shaded. (Label / Visual / surface)
23. The minimum number of segments to create a surface is (2/3/5)
Transcribed Image Text:14. The of beginning and closure are inputs of the coordinate geometry editor method. (traverse/segments/ points) 15. To create a closed traverse loop, the of the beginning and closure points must be similar.(colors/styles/ coordinates) 16. The selection of the is needed for adjusting the traverse using the coordinate geometry editor method. (polyline / segment/line) 17. (Load Traverse from polyline) is a command under the method (coordinate geometry editor/Load Traverse/ Mapcheck) 18. The distance is the distance from the midway point of an arc to the chord of the arc. (mid-ordinate / mid- distance / horizontal) 19. (Swap Edge) is a command under . (Surface edit / point edit/object edit) 20. Decreasing the value of mid-ordinate distance increases the smoothness of curvature areas on the ---- (Parcel/ surface/traverse) 21. ---- means a triangular irregular network. (TIE/TIN/RIN) 22.---- styles help to display the surface as wireframe or shaded. (Label / Visual / surface) 23. The minimum number of segments to create a surface is (2/3/5)
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