? 12-34-1324 ♡ Language/Type: C++ linked lists pointers Write the code that will produce the given "after" result from the given "before" starting point by modifying links between the nodes shown and/or creating new nodes as needed. Assume that the nodes have already been declared and initialized to match the "before" figure below. There may be more than one way to write the code, but do NOT change any existing node's data field value. If a variable does not appear in the "after" picture, it doesn't matter what value it has after the changes are made. If a given node object does not appear in the "After" picture, you must free its memory to avoid a memory leak. Before list: 12/ temp: 3-> 4/ list: 1>3> 2 -> 4/ After Assume that you are using the following ListNode structure: struct ListNode ( int data; // data stored in this node ListNode* next; // a link to the next node in the list ListNode(int data = 0, ListNode* next = nullptr) {...} }; // constructor 2 3 struct ListNode ( 4 int data; ListNode* next; ListNode(int data=0, ListNode* next=nullptr): data(data), next (next) () 5 6 7 }; 8 9 int main() { a function-definition is not allowed here before '{' token int num1, num2; 10 11 12 13 14 15 16 17 18 19 20 21 #include problem context error: expected bare code, but found program 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 } std::cout << "Enter the first number for the first linked list: "; std::cin>> num1; std::cout << "Enter the second number for the first linked list: "; std::cin>> num2; ListNode* list = new ListNode (num1, new ListNode (num2, nullptr)); int num3, num4; std::cout << "Enter the first number for the second linked list: "; std::cin>> num3; std::cout << "Enter the second number for the second linked list: "; std::cin>> num4; ListNode* temp = new ListNode (num3, new ListNode (num4, nullptr)); temp->next = list->next; list->next = temp; ListNode* curr list; while (curr != nullptr) { std::cout << curr->data << "->"; curr = curr->next; } std::cout << "nullptr\n"; return 0; X X
Types of Linked List
A sequence of data elements connected through links is called a linked list (LL). The elements of a linked list are nodes containing data and a reference to the next node in the list. In a linked list, the elements are stored in a non-contiguous manner and the linear order in maintained by means of a pointer associated with each node in the list which is used to point to the subsequent node in the list.
Linked List
When a set of items is organized sequentially, it is termed as list. Linked list is a list whose order is given by links from one item to the next. It contains a link to the structure containing the next item so we can say that it is a completely different way to represent a list. In linked list, each structure of the list is known as node and it consists of two fields (one for containing the item and other one is for containing the next item address).
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 alt="? 12-34-1324
Language/Type:
C++ linked lists pointers
Write the code that will produce the given "after" result from the given "before" starting point by modifying
links between the nodes shown and/or creating new nodes as needed. Assume that the nodes have already
been declared and initialized to match the "before" figure below. There may be more than one way to write
the code, but do NOT change any existing node's data field value.
If a variable does not appear in the "after" picture, it doesn't matter what value it has after the changes are
made. If a given node object does not appear in the "After" picture, you must free its memory to avoid a
memory leak.
Before list: 1 - 2 /
temp: 3 > 4 /
list: 1 -> 3 -> 2 -> 4 /
After
Assume that you are using the following ListNode structure:
struct ListNode {
int data;
// data stored in this node
ListNode* next; // a link to the next node in the list
};
ListNode (int data =
Ø, ListNode* next = nullptr) {
} // constructor
1 #include <iostream>
!! problem context error: expected bare code, but found program
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3 struct ListNode {
4
int data;
ListNode* next;
ListNode (int data=Ø, ListNode* next=nullptr) : data(data), next (next) {}
6
7 };
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9 int main() {
!! a function-definition is not allowed here before '{' token
int num1, num2;
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std::cout << "Enter the first number for the first linked list: ";
std::cin>> num1;
std::cout << "Enter the second number for the first linked list: ";
std::cin>> num2;
ListNode* list = new ListNode (num1, new ListNode (num2, nullptr));
int num3, num4;
std::cout << "Enter the first number for the second linked list: ";
std::cin>> num3;
std::cout << "Enter the second number for the second linked list: ";
std::cin>> num4;
ListNode* temp = new ListNode (num3, new ListNode (num4, nullptr));
temp->next = list->next;
list->next = temp;
ListNode* curr = list;
while (curr != nullptr) {
}
std::cout << curr->data <<
curr = curr->next;
std::cout << "nullptr\n";
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Bare code. Write a fragment of C++ code as described, without any main function or heading around your code.
return 0;
X
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