11. In this problem you need to simulate part of a Yahtzee game. This turns out to be more complicated than I expected. To solve it, l created a dictionary (I called it "count") where the key is the number on the die and the value is the number of times that number is rolled. So, if you roll a Yahtzee of 3's, your dictionary would have the single entry count[3] = 5. You can get a list of the keys by using keys = list(count.keys()) and a list of the values using values = list(count.values()). With these, you can use the Wikipedia entry to logic things out. If there is a 5 in values, for instance, you have a Yahtzee; a 4 means you have 4 of a kind; a 3 is three of a kind if there is no 2, otherwise, it is a Full House. To get the straights, use the information in the boxes on the Wikipedia entry - if len(values) == 5, you have five different die values, but it's only a large straight if you're missing either a 1 or a 6. The small straight is a bit more complicated but similar. After you find all these, calculate the chance score as the sum of the rolls - then return either a score you've already calculated or the chance value, whichever is larger. Wheh!
11. In this problem you need to simulate part of a Yahtzee game. This turns out to be more complicated than I expected. To solve it, l created a dictionary (I called it "count") where the key is the number on the die and the value is the number of times that number is rolled. So, if you roll a Yahtzee of 3's, your dictionary would have the single entry count[3] = 5. You can get a list of the keys by using keys = list(count.keys()) and a list of the values using values = list(count.values()). With these, you can use the Wikipedia entry to logic things out. If there is a 5 in values, for instance, you have a Yahtzee; a 4 means you have 4 of a kind; a 3 is three of a kind if there is no 2, otherwise, it is a Full House. To get the straights, use the information in the boxes on the Wikipedia entry - if len(values) == 5, you have five different die values, but it's only a large straight if you're missing either a 1 or a 6. The small straight is a bit more complicated but similar. After you find all these, calculate the chance score as the sum of the rolls - then return either a score you've already calculated or the chance value, whichever is larger. Wheh!
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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I need help on my python assignment. The first screenshot is the question being asked and the second screenshot is of some hints that were given to us.
![11. In this problem you need to simulate part of a Yahtzee game. This turns out to be more complicated than I expected. To solve it, I created a
dictionary (I called it "count") where the key is the number on the die and the value is the number of times that number is rolled. So, if you roll a
Yahtzee of 3's, your dictionary would have the single entry count[3] = 5. You can get a list of the keys by using keys = list(count.keys()) and a list of the
values using values = list(count.values()). With these, you can use the Wikipedia entry to logic things out. If there is a 5 in values, for instance, you
have a Yahtzee; a 4 means you have 4 of a kind; a 3 is three of a kind if there is no 2, otherwise, it is a Full House. To get the straights, use the
information in the boxes on the Wikipedia entry - if len(values) == 5, you have five different die values, but it's only a large straight if you're missing
either a 1 or a 6. The small straight is a bit more complicated but similar. After you find all these, calculate the chance score as the sum of the rolls -
then return either a score you've already calculated or the chance value, whichever is larger. Wheh!](/v2/_next/image?url=https%3A%2F%2Fcontent.bartleby.com%2Fqna-images%2Fquestion%2F9beb5ab6-4fd3-4e9c-8c6c-c4109f4c868c%2F23750638-d3c4-441f-bbcf-132540fc6168%2Ffasc4ps_processed.png&w=3840&q=75)
Transcribed Image Text:11. In this problem you need to simulate part of a Yahtzee game. This turns out to be more complicated than I expected. To solve it, I created a
dictionary (I called it "count") where the key is the number on the die and the value is the number of times that number is rolled. So, if you roll a
Yahtzee of 3's, your dictionary would have the single entry count[3] = 5. You can get a list of the keys by using keys = list(count.keys()) and a list of the
values using values = list(count.values()). With these, you can use the Wikipedia entry to logic things out. If there is a 5 in values, for instance, you
have a Yahtzee; a 4 means you have 4 of a kind; a 3 is three of a kind if there is no 2, otherwise, it is a Full House. To get the straights, use the
information in the boxes on the Wikipedia entry - if len(values) == 5, you have five different die values, but it's only a large straight if you're missing
either a 1 or a 6. The small straight is a bit more complicated but similar. After you find all these, calculate the chance score as the sum of the rolls -
then return either a score you've already calculated or the chance value, whichever is larger. Wheh!

Transcribed Image Text:11. Write a function that simulates the rolling of 5 dice at a time. Calculate and print the highest possible score of the five dice using the lower section of the
game "Yatzee".
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