10 number need to solve without using AI tool plus use veriable is given not outside veriable can be used  15 puzzle  struct node { int board[4](4]; struct node "next; struct node *x, *y. initial, *goal, * succ, *open, *closed; Assume initial- and goal states are initialized. Problem 8 : Write a C function nodes same(X,y) that returns 1 if two nodes x and y are same. Otherwise, 0.   int nodes_same(struct node* x, struct node* y) {     for (int i = 0; i < 4; i++) {         for (int j = 0; j < 4; j++) {             if (x->board[i][j] != y->board[i][j]) {                 return 0; // Nodes are different             }         }     }     return 1; // Nodes are the same }   Problem 9 : Write a C function goal_found (succ, goal) that returns 1 if goal is in succ. Otherwise, 0. succ is a pointer to a singly linked list of nodes. See the definition of variables shown above. Use nodes_same) you wrote above   int goal_found(struct node* succ, struct node* goal) {     struct node* curr = succ;     while (curr != NULL) {         if (nodes_same(succ, goal)) {             return 1; // Goal found in succ         }         curr = curr->next;     }     return 0; // Goal not found in succ }     Problem 10 : Wite a C function filter(open, succ) that returns a pointer to succ, a singly linked list of nodes thatare not in open. Use nodes same(x.y) you wrote in the previous question. Use only the variables listed below.  struct node *filter(struct node *open, struct node *succ){  struct node *lsp, *rsp  struct node *op; /* lsp=left succ ptr, rsp=right succ ptr */  /* ptr used for open */       struct node* filter(struct node* open, struct node* succ) {         }

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
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10 number need to solve without using AI tool plus use veriable is given not outside veriable can be used 

15 puzzle 

struct node {

int board[4](4]; struct node "next;

struct node *x, *y. initial, *goal, * succ, *open, *closed;

Assume initial- and goal states are initialized.

Problem 8 : Write a C function nodes same(X,y) that returns 1 if two nodes x and y are same. Otherwise, 0.

 

int nodes_same(struct node* x, struct node* y) {
    for (int i = 0; i < 4; i++) {
        for (int j = 0; j < 4; j++) {
            if (x->board[i][j] != y->board[i][j]) {
                return 0; // Nodes are different
            }
        }
    }
    return 1; // Nodes are the same
}

 


Problem 9 : Write a C function goal_found (succ, goal) that returns 1 if goal is in succ. Otherwise, 0. succ is a pointer to a singly linked list of nodes. See the definition of variables shown above. Use nodes_same) you wrote above

 

int goal_found(struct node* succ, struct node* goal) {
    struct node* curr = succ;
    while (curr != NULL) {
        if (nodes_same(succ, goal)) {
            return 1; // Goal found in succ
        }
        curr = curr->next;
    }
    return 0; // Goal not found in succ
}

 

 


Problem 10 : Wite a C function filter(open, succ) that returns a pointer to succ, a singly linked list of nodes thatare not in open. Use nodes same(x.y) you wrote in the previous question. Use only the variables listed below. 
struct node *filter(struct node *open, struct node *succ){ 
struct node *lsp, *rsp 
struct node *op;

/* lsp=left succ ptr, rsp=right succ ptr */ 
/* ptr used for open */

 

 

 

struct node* filter(struct node* open, struct node* succ) {

 

 

 

 

}

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