1.You should write a C-program to create a fixed maze of size 25 × 40 and place the @ symbol at the entrance of the maze as shown in diagram below 2.You should define four keys on the keyboard for moving in the left/right/up and down directions so that you can move the @ character in order to find your way through the maze till the exit point, 3. The program should time how long it takes for a player to reach the exit point and should compare this value to the previous scores which may exist in a text file and inform the player how many people who have played before has done better than him/her. Last player’ score should also be appended to the existing scores of the earlier players that are already in the text file.

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1.You should write a C-program to create a fixed maze of size 25 × 40 and place the @ symbol at
the entrance of the maze as shown in diagram below

2.You should define four keys on the keyboard for moving in the left/right/up and down directions
so that you can move the @ character in order to find your way through the maze till the exit
point,
3. The program should time how long it takes for a player to reach the exit point and should compare
this value to the previous scores which may exist in a text file and inform the player how many
people who have played before has done better than him/her. Last player’ score should also be
appended to the existing scores of the earlier players that are already in the text file.

1. You should write a C-program to create a fixed maze of size 25 x 40 and place the @ symbol at
the entrance of the maze as shown in diagram below:
C:\Users\ERHAN\Desktop\maze program ideas\mazegame.exe
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2. You should define four keys on the keyboard for moving in the left/right/up and down directions
so that you can move the @ character in order to find your way through the maze till the exit
point,
3. The program should time how long it takes for a player to reach the exit point and should compare
this value to the previous scores which may exist in a text file and inform the player how many
people who have played before has done better than him/her. Last player' score should also be
appended to the existing scores of the earlier players that are already in the text file.
Transcribed Image Text:1. You should write a C-program to create a fixed maze of size 25 x 40 and place the @ symbol at the entrance of the maze as shown in diagram below: C:\Users\ERHAN\Desktop\maze program ideas\mazegame.exe ###### ### ##### ## #### ## ## # # # ####: ##### ## #### # #### ## ####### # # # ##### ###### ###### #### # ########手 ##### # ############ ###### ## # ###### # ## ## ## # ###### ## # # ## ### ############林#### ## # 井井井井井井井井 ### ###### # # ########## ### # ################## ######## ### ##### # ## ## #### ###### # # # 井井井井井 ####### ### #### # 2. You should define four keys on the keyboard for moving in the left/right/up and down directions so that you can move the @ character in order to find your way through the maze till the exit point, 3. The program should time how long it takes for a player to reach the exit point and should compare this value to the previous scores which may exist in a text file and inform the player how many people who have played before has done better than him/her. Last player' score should also be appended to the existing scores of the earlier players that are already in the text file.
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