1. Write a program display ask you to input a number (0-9 ONLY) and will display the product by multiplying the inputted number by 2. Use SA3.asm as the filenma. (USE mov ah,9; mov ah,2; mov ah, 1; loop, call and ret function, conditional jump, add instruction)

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
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Instruction:
1. Write a program display ask you to input a number (0-9 ONLY) and will display the
product by multiplying the inputted number by 2. Use SA3.asm as the filenma. (USE mov
ah,9; mov ah,2; mov ah, 1; loop, call and ret function, conditional jump, add instruction)
Note:
The program will only proceed its execution if the input is valid.
Sample Output:
Welcome to (“name of your school")
Name: "Your name here"
Input a number: 3
3 * 2 = 6
Transcribed Image Text:Instruction: 1. Write a program display ask you to input a number (0-9 ONLY) and will display the product by multiplying the inputted number by 2. Use SA3.asm as the filenma. (USE mov ah,9; mov ah,2; mov ah, 1; loop, call and ret function, conditional jump, add instruction) Note: The program will only proceed its execution if the input is valid. Sample Output: Welcome to (“name of your school") Name: "Your name here" Input a number: 3 3 * 2 = 6
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