1. The program must utilize at least two classes. a. One class should be for a player (without a main method). This class should then be able to be instantiated for 1 or more players. b. The second class should have a main method that instantiates two players and controls the play of the game, either with its own methods or by instantiating a game class. c. Depending on the game, a separate class for the game may be useful. Then a class to play the game has the main method that instantiates a game object and 2 or more player objects. 2. The game must utilize arrays or ArrayList in some way. 3. There must be a method that displays the menu of turn options. 4. There must be a method that displays a player's statistics. These statistics should be cumulative if more than one game is played in a row. 5. There must be a method that displays the current status of the game. This will vary between games, but should include some statistics as appropriate for during a game. 6. All games must allow players the option to quit at any time (ending the current game as a lose to the player who quit) and to quit or replay at the end of a game.
1. The program must utilize at least two classes. a. One class should be for a player (without a main method). This class should then be able to be instantiated for 1 or more players. b. The second class should have a main method that instantiates two players and controls the play of the game, either with its own methods or by instantiating a game class. c. Depending on the game, a separate class for the game may be useful. Then a class to play the game has the main method that instantiates a game object and 2 or more player objects. 2. The game must utilize arrays or ArrayList in some way. 3. There must be a method that displays the menu of turn options. 4. There must be a method that displays a player's statistics. These statistics should be cumulative if more than one game is played in a row. 5. There must be a method that displays the current status of the game. This will vary between games, but should include some statistics as appropriate for during a game. 6. All games must allow players the option to quit at any time (ending the current game as a lose to the player who quit) and to quit or replay at the end of a game.
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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OOPs
In today's technology-driven world, computer programming skills are in high demand. The object-oriented programming (OOP) approach is very much useful while designing and maintaining software programs. Object-oriented programming (OOP) is a basic programming paradigm that almost every developer has used at some stage in their career.
Constructor
The easiest way to think of a constructor in object-oriented programming (OOP) languages is:
Question
![TECHNICAL REQUIREMENTS
1. The program must utilize at least two classes.
a. One class should be for a player (without a main method). This class should then be able to be
instantiated for 1 or more players.
b. The second class should have a main method that instantiates two players and controls the play
of the game, either with its own methods or by instantiating a game class.
c. Depending on the game, a separate class for the game may be useful. Then a class to play the
game has the main method that instantiates a game object and 2 or more player objects.
2. The game must utilize arrays or ArrayList in some way.
3. There must be a method that displays the menu of turn options.
4. There must be a method that displays a player's statistics. These statistics should be cumulative if more
than one game is played in a row.
5. There must be a method that displays the current status of the game. This will vary between games, but
should include some statistics as appropriate for during a game.
6. All games must allow players the option to quit at any time (ending the current game as a lose to the
player who quit) and to quit or replay at the end of a game.
GAME OPTIONS
1. Develop a console-based program that allows two players to play the obstruction game.](/v2/_next/image?url=https%3A%2F%2Fcontent.bartleby.com%2Fqna-images%2Fquestion%2Fe63c4a05-b3d7-4951-92d5-faba2ff6b124%2F78447dda-4551-42b7-a19d-0dc8a2049988%2F0fzdkca_processed.png&w=3840&q=75)
Transcribed Image Text:TECHNICAL REQUIREMENTS
1. The program must utilize at least two classes.
a. One class should be for a player (without a main method). This class should then be able to be
instantiated for 1 or more players.
b. The second class should have a main method that instantiates two players and controls the play
of the game, either with its own methods or by instantiating a game class.
c. Depending on the game, a separate class for the game may be useful. Then a class to play the
game has the main method that instantiates a game object and 2 or more player objects.
2. The game must utilize arrays or ArrayList in some way.
3. There must be a method that displays the menu of turn options.
4. There must be a method that displays a player's statistics. These statistics should be cumulative if more
than one game is played in a row.
5. There must be a method that displays the current status of the game. This will vary between games, but
should include some statistics as appropriate for during a game.
6. All games must allow players the option to quit at any time (ending the current game as a lose to the
player who quit) and to quit or replay at the end of a game.
GAME OPTIONS
1. Develop a console-based program that allows two players to play the obstruction game.
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