1. Convert the Thing class into a template class. Update the entire program to match this change. #include class Thing ( private: int val; public: Thing (const int &v); int getVal() const; void print () const; Thing::Thing (const int &v): val(v) { } int Thing::getVal() const { return val; void Thing::print () const { std::cout << val << std::endl; int main() { std::cout << std::endl; Thing *t = new Thing (5); t->print(); std::cout << std::endl; return 0;
1. Convert the Thing class into a template class. Update the entire program to match this change. #include class Thing ( private: int val; public: Thing (const int &v); int getVal() const; void print () const; Thing::Thing (const int &v): val(v) { } int Thing::getVal() const { return val; void Thing::print () const { std::cout << val << std::endl; int main() { std::cout << std::endl; Thing *t = new Thing (5); t->print(); std::cout << std::endl; return 0;
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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OOPs
In today's technology-driven world, computer programming skills are in high demand. The object-oriented programming (OOP) approach is very much useful while designing and maintaining software programs. Object-oriented programming (OOP) is a basic programming paradigm that almost every developer has used at some stage in their career.
Constructor
The easiest way to think of a constructor in object-oriented programming (OOP) languages is:
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c++ template
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