1. Convert the Thing class into a template class. Update the entire program to match this change. #include class Thing ( private: int val; public: Thing (const int &v); int getVal() const; void print () const; Thing::Thing (const int &v): val(v) { } int Thing::getVal() const { return val; void Thing::print () const { std::cout << val << std::endl; int main() { std::cout << std::endl; Thing *t = new Thing (5); t->print(); std::cout << std::endl; return 0;

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
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c++ template 

1. Convert the Thing class into a template class. Update the entire program to match this change.
#include <iostream>
class Thing {
private:
int val;
public:
Thing (const int &v);
int getVal() const;
void print () const;
Thing::Thing (const int &v): val(v) {
}
int Thing::getVal() const {
return val;
}
void Thing::print () const {
std::cout << val << std::endl;
int main() {
std::cout << std::endl;
Thing *t = new Thing (5);
t->print();
std::cout << std::endl;
return 0;
Transcribed Image Text:1. Convert the Thing class into a template class. Update the entire program to match this change. #include <iostream> class Thing { private: int val; public: Thing (const int &v); int getVal() const; void print () const; Thing::Thing (const int &v): val(v) { } int Thing::getVal() const { return val; } void Thing::print () const { std::cout << val << std::endl; int main() { std::cout << std::endl; Thing *t = new Thing (5); t->print(); std::cout << std::endl; return 0;
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