1. Assume we have a String variable named pokemon. Inside of an onClick event handler write the code that will start/launch an activity named upper if pokemon is equal to "UPPER", if pokemon is equal to anything else start/launch an activity named lower. Only include the code for the String variable and the event handler 2. Which of the following is an Android Widget/Control? a. id b. src c. TextView d. FontSize
1. Assume we have a String variable named pokemon.
Inside of an onClick event handler write the code that will start/launch an activity named upper if pokemon is equal to "UPPER", if pokemon is equal to anything else start/launch an activity named lower. Only include the code for the String variable and the event handler
2. Which of the following is an Android Widget/Control?
a. id
b. src
c. TextView
d. FontSize
An onClick event handler code in Android Java that starts the "upper" activity if the pokemon variable is equal to "UPPER," and starts the "lower" activity for any other value:
1String pokemon = "UPPER"; // Your String variable
2
3// Inside your onClick event handler
4if (pokemon.equals("UPPER")) {
5 Intent intent = new Intent(this, UpperActivity.class); // Replace UpperActivity with the actual name of your upper activity
6 startActivity(intent);
7} else {
8 Intent intent = new Intent(this, LowerActivity.class); // Replace LowerActivity with the actual name of your lower activity
9 startActivity(intent);
10}
11
Make sure to replace "UpperActivity" and "LowerActivity" with the actual names of your upper and lower activities, respectively. This code assumes you have imported the necessary Android classes and that it's within an appropriate context for handling onClick events, such as an Activity or Fragment.
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