1: Write code to declare a class named kittyCat that contains the following data members: name, color, yearOfBirth, and ownerName. There should be accessors and mutators for each of these data members. Define all ten of the member functions. 2: Write a main () that makes an array of five kittyCat objects named pets. Prompt the user for the four data members for each kittyCat object, and set them using the appropriate mutator. When this is done, neatly print out the information about each kittyCat using the appropriate accessor. nt 3: Sometimes it's easiest to work with objects when you don't have to build them from scratch. Let's write a copy constructor so that we can copy existing kittyCat objects when declaring a new one. Here's the declaration that you should put in your class declaration: kittyCat (const kittyCat & oldCat); // Copy constructor The idea is that we'll use the oldCat parameter to give the four member variables their initial values. The definition of this constructor should be short: just four lines of code! Once it's written, you can test the code in your main (). Assuming that you still have the array from Assignment 2 above, you can copy one of those objects into the new kittyCat object by declaring a new variable below like this: kittyCat myNewCat (pets[0]); // Declaring a new kittyCat Now print out the stuff in myNewCat neatly (as you did before). Does it match what was in the first element of pets?

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
icon
Related questions
Question

I'm just having trouble with some of the components to build of this entire function and want something to compare. 

1:
Write code to declare a class named kittyCat that contains the following data
members: name, color, yearOfBirth, and ownerName. There should be accessors and
mutators for each of these data members. Define all ten of the member functions.
2:
Write a main () that makes an array of five kittyCat objects named pets. Prompt the
user for the four data members for each kittyCat object, and set them using the
appropriate mutator. When this is done, neatly print out the information about each
kittyCat using the appropriate accessor.
t 3:
Sometimes it's easiest to work with objects when you don't have to build them from
scratch. Let's write a copy constructor so that we can copy existing kittyCat objects
when declaring a new one. Here's the declaration that you should put in your class
declaration:
kittyCat (const kittyCat& oldCat); // Copy constructor
The idea is that we'll use the oldCat parameter to give the four member variables their
initial values. The definition of this constructor should be short: just four lines of code!
Once it's written, you can test the code in your main (). Assuming that you still have the
array from Assignment 2 above, you can copy one of those objects into the new kittyCat
object by declaring a new variable below like this:
kittyCat myNewCat (pets[0]); // Declaring a new kittyCat
Now print out the stuff in myNewCat neatly (as you did before). Does it match what was
in the first element of pets?
Transcribed Image Text:1: Write code to declare a class named kittyCat that contains the following data members: name, color, yearOfBirth, and ownerName. There should be accessors and mutators for each of these data members. Define all ten of the member functions. 2: Write a main () that makes an array of five kittyCat objects named pets. Prompt the user for the four data members for each kittyCat object, and set them using the appropriate mutator. When this is done, neatly print out the information about each kittyCat using the appropriate accessor. t 3: Sometimes it's easiest to work with objects when you don't have to build them from scratch. Let's write a copy constructor so that we can copy existing kittyCat objects when declaring a new one. Here's the declaration that you should put in your class declaration: kittyCat (const kittyCat& oldCat); // Copy constructor The idea is that we'll use the oldCat parameter to give the four member variables their initial values. The definition of this constructor should be short: just four lines of code! Once it's written, you can test the code in your main (). Assuming that you still have the array from Assignment 2 above, you can copy one of those objects into the new kittyCat object by declaring a new variable below like this: kittyCat myNewCat (pets[0]); // Declaring a new kittyCat Now print out the stuff in myNewCat neatly (as you did before). Does it match what was in the first element of pets?
Assign
Suppose, though, that we don't have a whole object to copy, but we want to set some
initial values when we declare the object. We'll use a constructor with one parameter for
each of the four member variables:
kittyCat (/* a list of four data member types */);
The list of parameters will depend on what you chose for the data types of your data
members. This parameterized constructor might be used in main () like this:
kittyCat myOtherCat ("Tiger", "orange", 2015, "Mary");
5:
The constructor in Assignment 4 currently requires you to enter all of the parameters.
Modify it to have defaults for color, yearOfBirth, and ownerName. This will let you do
the following:
kittyCat myThirdCat ("Cleo"); // The other members get defaults
Transcribed Image Text:Assign Suppose, though, that we don't have a whole object to copy, but we want to set some initial values when we declare the object. We'll use a constructor with one parameter for each of the four member variables: kittyCat (/* a list of four data member types */); The list of parameters will depend on what you chose for the data types of your data members. This parameterized constructor might be used in main () like this: kittyCat myOtherCat ("Tiger", "orange", 2015, "Mary"); 5: The constructor in Assignment 4 currently requires you to enter all of the parameters. Modify it to have defaults for color, yearOfBirth, and ownerName. This will let you do the following: kittyCat myThirdCat ("Cleo"); // The other members get defaults
Expert Solution
trending now

Trending now

This is a popular solution!

steps

Step by step

Solved in 3 steps with 8 images

Blurred answer
Knowledge Booster
Class
Learn more about
Need a deep-dive on the concept behind this application? Look no further. Learn more about this topic, computer-science and related others by exploring similar questions and additional content below.
Similar questions
  • SEE MORE QUESTIONS
Recommended textbooks for you
Database System Concepts
Database System Concepts
Computer Science
ISBN:
9780078022159
Author:
Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:
McGraw-Hill Education
Starting Out with Python (4th Edition)
Starting Out with Python (4th Edition)
Computer Science
ISBN:
9780134444321
Author:
Tony Gaddis
Publisher:
PEARSON
Digital Fundamentals (11th Edition)
Digital Fundamentals (11th Edition)
Computer Science
ISBN:
9780132737968
Author:
Thomas L. Floyd
Publisher:
PEARSON
C How to Program (8th Edition)
C How to Program (8th Edition)
Computer Science
ISBN:
9780133976892
Author:
Paul J. Deitel, Harvey Deitel
Publisher:
PEARSON
Database Systems: Design, Implementation, & Manag…
Database Systems: Design, Implementation, & Manag…
Computer Science
ISBN:
9781337627900
Author:
Carlos Coronel, Steven Morris
Publisher:
Cengage Learning
Programmable Logic Controllers
Programmable Logic Controllers
Computer Science
ISBN:
9780073373843
Author:
Frank D. Petruzella
Publisher:
McGraw-Hill Education