__Technology Tools Chart #2 (1)

pdf

School

Liberty University *

*We aren’t endorsed by this school

Course

EDUC 200

Subject

Mathematics

Date

Apr 3, 2024

Type

pdf

Pages

6

Uploaded by lauralayne

Report
Technology Tools Chart #2 Name Description Pros Cons How could it be used in the classroom? Example : Kahoot - The technology allows teachers to put questions in a test format to be answered by students simultaneously. - Access can be through a website or app. - Students must put i a number from the teacher account - Teacher can assess students. - Assessment results are instantaneous. - Game concept makes it fun for students. - Graphs are shown o the data. - Each student needs an individual device. - Teacher must create the questions which can be time consuming. - Student must create a name for the game. - Assessment of a skill. - Opinion questions for graphing in math. - Could be used for review of content. - Pre-and posttest results could be compared. 1. ABC mouse This technolo gy is a virtual only curriculu m for students to engage in 8,500 learning activities Students can access Students can keep engaged with a personali zed dashboar d Parents can assign lessons tailored to their child’s needs After a month, you will need a paid subscripti on to continue Students may encounte r repetitive lessons Students are not Used to enhance literacy and math skills Used to create rotation stations for the classroo m Used to introduce learning
through a website For ages 2 through 8 Students can gain early literacy/ writing and math skills required deep thinking at an early age 2. Starfall Starfall website offers various resources to help kids and young learners develop reading and writing skills through games, activities and phonics Simple activities offer a solid understan ding of the letters and their sounds There’s no way for teachers to review which letters students have mastered The experienc e is relatively static This seems to be a go to platform for helping early learners to read and write There are games that they can play that helps them learn letters and words visually and through audio 3. Quizlet This technolo gy provides studying tools for Students can create their own studying guides Students can learn incorrect informati on Used to review for upcomin g tests
enhancin g students learning access through website or the app Students can access practice quizzes or flashcard s Teachers can make learning fun Students can get easily distracted by ads and quizzes Used to collabora te with peers Used as an extra credit assignme nt to gain points 4. Gimkit this platform uses electroni c devices to allow students to compete in a classroo m game Email registrati on is available for teachers teachers may send each student a unique game code or students may Quizlet, a spreadsh eet allows educators to import their quiz questions and answers A live game that moves quickly is very competiti ve and is engaging Kits can be assigned as homewor k so that students can complete Teachers may need some time to develop their own questions The sole question type accessibl e multiple choice, and the interface is straight forward Students must use their own equipme nt to connect Students will remain interested in the game for a lot longer than they would in a regular quiz game in addition to the fast paced gameplay and fashionab le game themes Instructor s can use this software to design
Your preview ends here
Eager to read complete document? Join bartleby learn and gain access to the full version
  • Access to all documents
  • Unlimited textbook solutions
  • 24/7 expert homework help
access their own game codes through their accounts them at their own speed homewor k assignme nts so they can have their knowled ge tested Games can be played live, with participa nts asking questions that the teacher moderate s and receiving responses from other players 5. ABCya! Educatio nal games for grades preK through 6 grade that will keep kids engaged and Students can find the games they want in a snap There’s no support for kids who don’t know what game to choose or how to get through a I chose this technolo gy tool because it is easy for early learners to use It has so many learning features
having fun Topics include math, Reading, typing and just for fun logic games difficult game for kids to learn Paragraph 1: What have you learned about the technology available to teachers? What concerns do you have about using technology in the classroom? How do you feel the role of technology has changed since you were a student? What tools do you feel would be most beneficial for students? I have learned that in today’s world where there are many teachers in the career field of educating many students from different generations that it is important for teachers to know how to use all types of technology in the classroom and also know how to fix technology issues. I have also learned some more technology tools like different types of software and apps that teachers can use in the classroom that I didn't know before taking this class or learning about how technology is used in the classroom. Another thing that I have learned is that both students and teachers should be able to have access to different types of technology in the classroom as it is a way where both learning and teaching can be more fun rather than everything being on paper. One concern that I have about using technology in the classroom is that it could become a distraction and keep the students from paying attention and listening to the teacher. Another concern that I have about the use of technology in the classroom is there being too many ads on technology devices. Since I was a student in elementary/grade school technology has changed so much as everything is becoming more and more technology based. When I was in elementary/grade school all of my schoolwork and homework was on paper and there was very little use of technology but as I have gotten older technology has become used more and more nowadays. There has also been a lot of software updates and changes with technology even apps are being updated. From the time I was a student in elementary/grade school they didn't have Apple watches and iphones. We had ipads and ipods but technology has changed so much that nowadays they have Apple watches and the newest iphone with everything that you could imagine. Some technology tools that I think would be the most beneficial for students are
Quizlet and kahoot but this also depends on the grade that the students are in. For the younger students I would say ABC mouse or ABCya are the most beneficial technology tools. Paragraph 2: Next week, you will complete the Technology Application Project and pick two of the tools from your chart to create an activity and assessment for one specific topic. Elementary and Special Education candidates must choose one of the four core areas: math, reading, social science, or science. Secondary candidates may use the subject they are pursuing. Which tools do you think you might use for this project? How would using technology benefit your instruction or assessment? What type of research will you need to do before creating your tool? I am not majoring in any part of the education departments or getting a career in education. I am pursuing a degree in fine arts and communications in interdisciplinary studies. I would probably choose Kahoot and Quizlet for the project as these are two platforms or technology tools that I am the most familiar with. I might use something that is art related for my topic for the project. Technology would be needed for my project because technology tools that I will be choosing are going to require some kind of technology device. For my project, I will need some kind of technology because I will be using technology tools where I will be playing games. I am not sure what research will be needed for the project other than finding and determining rules for the games that will be played using the two tech tools that I have chosen to use from the chart.
Your preview ends here
Eager to read complete document? Join bartleby learn and gain access to the full version
  • Access to all documents
  • Unlimited textbook solutions
  • 24/7 expert homework help