IT 140 Project Resendez

docx

School

Southern New Hampshire University *

*We aren’t endorsed by this school

Course

140

Subject

Industrial Engineering

Date

Jan 9, 2024

Type

docx

Pages

10

Uploaded by ElderScienceSwan36

Report
IT 140 Design Document Template Instructions Fill out the sections below. Be sure to remove the bracketed text before submitting your Design Document. Claudia Resendez Storyboard (Description and Map) Game Name: “Steampunk Mansion of Illusions” Theme: The Steampunk Mansion of Illusions Storyline: The game involves a time-travel explorer who is stuck In the Steampunk Mansion of Illusions. Baron Chronomort, a time-controlling villain, has set up a series of rooms filled with traps and puzzles to capture you and prevent your escape. He doesn’t want you to escape because Baron is a very evil person and if you escape and collect all objects, you will delete him from history with the time machine. Gameplay & Overview: The player starts in “The BC Laboratory” room, this represents the beginning of the attempt to escape. (This is the room Baron Chronomort put the player to work on them in his laboratory) The main objective of the game is to collect all 6 pieces to the time machine that are scattered across seven different rooms throughout the map, but you must avoid the room with the villain. The player can move North, South, East, and West. The player uses text commands to play the game. They can use directions or obtaining items. Rooms: The BC Laboratory: This is the room the player starts in. (There are no objects present here) Davy Bedroom: A bedroom with rotting walls, a floor that is falling apart, and there is a rancid smell. The player can find “The Plutonium Chamber Kit” in this room. Illusion Gallery: A gallery full of old creepy photos. There are no windows. There is a code on the wall for a secret safe. The player enters the code and reveals “Plutonium Reactors”. This is the main piece for the machine. Estate Gardens: A used to be beautiful garden with dead flowers. There is a table in the center with one glowing rose. The player grabs the rose to reveal a copper disc. 1
Spooks Graveyard: A eerie dark graveyard with very little light. On one of the graves, the player finds an accelerator. Davy’s Pool: An abandoned pool in the mansion that has no water in it. The player can find a chest that has a metal frame in it in this room. BC Lobby: The mansion’s main lobby, the player can find an elixir vial for the time machine here. Abyss of Darkness (Villian’s Domain): The villain’s lair. This room is filled with violent forces. The player must avoid this room until they collect all 6 items. Items: The Plutonium Chamber Kit: A kit that adds plutonium to the machine Plutonium Reactors: Reactors that help jump start the time machine Copper Disc: The time machine needs this disc to spin back or forth time. Accelerator: This object is crucial in accelerating time to travel. Metal Frame: This frame is the foundation of the time machine Elixir Vial: This is more of a chemical source that creates power when added to all the other objects. Villian: Baron Chronomort (The Timekeeper): A time-controlling villain who is trying to stop the player from deleting him from time. 2
3
Your preview ends here
Eager to read complete document? Join bartleby learn and gain access to the full version
  • Access to all documents
  • Unlimited textbook solutions
  • 24/7 expert homework help
Pseudocode or Flowchart for Code to “Move Between Rooms” START current_room = “The BC Laboratory” LOOP Beginning INPUT direction IF current_room is “The BC Laboratory” IF direction is “North” current_room = “Davy Bedroom” ELSE IF direction is “South” current_room = “BC Lobby” ELSE IF direction is “West” current_room = “Estate Gardens” ELSE IF direction is “East” current_room = “Davy’s Pool” ELSE OUTPUT “Invalid Direction” ELSE IF current_room = “Davy Bedroom” IF direction is “South” current_room = “The BC Laboratory” ELSE IF direction is “East” current_room = “Illusion Gallery” ELSE OUTPUT “Invalid Direction” ELSE IF current_room = “Illusion Gallery” IF direction is “West” current_room = “Davy Bedroom” ELSE OUTPUT “Invalid Direction” ELSE IF current_room = “Estate Gardens” IF direction is “East” current_room = “The BC Laboratory” ELSE OUTPUT “Invalid Direction” ELSE IF current_room = “Davy’s Pool” IF direction is “North” current_room = “Spooks Graveyard” ELSE IF direction is “West” current_room = “The BC Laboratory” 4
ELSE OUTPUT “Invalid Direction” ELSE IF current_room = “Spooks Graveyard” IF direction is “South” current_room = “Davy’s Pool” ELSE OUTPUT “Invalid Direction” ELSE IF current_room = “BC Lobby” IF direction is “North” current_room = “The BC Laboratory” ELSE IF direction is “East” current_room = “Abyss of Darkness” ELSE OUTPUT “Invalid Direction” ELSE IF current_room = “Abyss of Darkness” IF direction is “West” current_room = “BC Lobby” ELSE OUTPUT “Invalid Direction” LOOP END Pseudocode or Flowchart for Code to “Get an Item” Steampunk Mansion of Illusions Game Collect 6 items to win the game, or be tortured at the Abyss of Darkness. Move commands: go South, go North, go East, go West Add to Inventory: get 'item name' You are in The BC Laboratory Inventory : [ ] --------------------------- Enter your move: go North You are in Davy Bedroom Inventory : [ ] You see The Plutonium Chamber Kit --------------------------- Enter your move: 5
get The Plutonium Chamber Kit The Plutonium Chamber Kit obtained! You are in the Davy Bedroom Inventory: ['The Plutonium Chamber Kit’] --------------------------- Enter your move: go East You are now in the Illusion Gallery Inventory: ['The Plutonium Chamber Kit'] You see the Plutonium Reactors --------------------------- Enter your move: get the Plutonium Reactors Plutonium Reactors obtained! You are in the Illusion Gallery Inventory: [‘The Plutonium Chamber Kit, Plutonium Reactors’] --------------------------- Enter your move: go West You are in the Davy Bedroom Inventory: [‘The Plutonium Chamber Kit, Plutonium Reactors’] --------------------------- Enter your move: Get The Plutonium Chamber Kit Can’t get The Plutonium Chamber Kit! You are in the Davy Bedroom Inventory: [‘The Plutonium Chamber Kit, Plutonium Reactors’] --------------------------- Enter your move: go South You are now in The BC Laboratory Inventory: [‘The Plutonium Chamber Kit’, ‘Plutonium Reactors’] 6
Your preview ends here
Eager to read complete document? Join bartleby learn and gain access to the full version
  • Access to all documents
  • Unlimited textbook solutions
  • 24/7 expert homework help
--------------------------- Enter your move: go West You are now in the Estate Gardens Inventory: [‘The Plutonium Chamber Kit’, ‘Plutonium Reactors’] You see a Copper Disc --------------------------- Enter your move: Get the Copper Disc! Copper Disc obtained! You are in the Estate Gardens Inventory: [‘The Plutonium Chamber Kit’, ‘Plutonium Reactors’, ‘Copper Disc’] --------------------------- Enter your move: go East You are now in The BC Laboratory Inventory: [‘The Plutonium Chamber Kit’, ‘Plutonium Reactors’, ‘Copper Disc’] --------------------------- Enter your move: go East You are now in Davy’s Pool Inventory: [‘The Plutonium Chamber Kit’, ‘Plutonium Reactors’, ‘Copper Disc’] You see the Metal Frame --------------------------- Enter your move: Get the Metal Frame! Metal Frame obtained! You are in Davy’s Pool Inventory: [‘The Plutonium Chamber Kit’, ‘Plutonium Reactors’, ‘Copper Disc’, ‘Metal Frame’] 7
--------------------------- Enter your move: go North You are now in the Spooks Graveyard Inventory: [‘The Plutonium Chamber Kit’, ‘Plutonium Reactors’, ‘Copper Disc’, ‘Metal Frame’] You see the Accelerator --------------------------- Enter your move: Get the Accelerator! Accelerator obtained! You are in the Spooks Graveyard Inventory: [‘The Plutonium Chamber Kit’, ‘Plutonium Reactors’, ‘Copper Disc’, ‘Metal Frame’, ‘Accelerator’] --------------------------- Enter your move: go South You are now in Davy’s Pool Inventory: [‘The Plutonium Chamber Kit’, ‘Plutonium Reactors’, ‘Copper Disc’, ‘Metal Frame’, ‘Accelerator’] --------------------------- Enter your move: go West You are in The BC Laboratory Inventory: [‘The Plutonium Chamber Kit’, ‘Plutonium Reactors’, ‘Copper Disc’, ‘Metal Frame’, ‘Accelerator’] --------------------------- Enter your move: go South You are in the BC Lobby 8
Inventory: [‘The Plutonium Chamber Kit’, ‘Plutonium Reactors’, ‘Copper Disc’, ‘Metal Frame’, ‘Accelerator’] You see the Elixir Vial --------------------------- Enter your move: Get The Elixir Vial The Elixir Vial obtained! You are in the BC Lobby Inventory: [‘The Plutonium Chamber Kit’, ‘Plutonium Reactors’, ‘Copper Disc’, ‘Metal Frame’, ‘Accelerator’, ‘Elixir Vial’] --------------------------- Enter your move: move Invalid Input! You are in the BC Lobby Inventory: [‘The Plutonium Chamber Kit’, ‘Plutonium Reactors’, ‘Copper Disc’, ‘Metal Frame’, ‘Accelerator’, ‘Elixir Vial’] --------------------------- Enter your move go East You are in the Abyss of Darkness Inventory: [‘The Plutonium Chamber Kit’, ‘Plutonium Reactors’, ‘Copper Disc’, ‘Metal Frame’, ‘Accelerator’, ‘Elixir Vial’] You see Baron Chronomort! CLANK…CLANK…GAME OVER!!! Congratulations! You win! You successfully completed the time travel mission!!! Thank you for playing the game. Hope you enjoyed it! 9
Your preview ends here
Eager to read complete document? Join bartleby learn and gain access to the full version
  • Access to all documents
  • Unlimited textbook solutions
  • 24/7 expert homework help
10